Towards a design space characterizing workflows that take advantage of immersive visualization. - Tom Vierjahn; Daniel Zielasko; Kees van Kooten; Peter Messmer; Bernd Hentschel 001; Torsten W. Kuhlen; Benjamin Weyers (VR, 2017)

Bridging Scientific Visualization and Unreal VR. - Kees van Kooten (VR Developer Gems, 2019)

Leveraging NVIDIA Omniverse for In Situ Visualization. - Mathias Hummel; Kees van Kooten (ISC Workshops, 2019)

ANARI: ANAlytic Rendering Interface. - Kevin S. Griffin; Jefferson Amstutz; David E. DeMarle; Johannes Günther 001; Jakob Progsch; William R. Sherman; John E. Stone; Will Usher 001; Kees van Kooten (EuroVis (Posters), 2022)