Attributes and rough properties in information systems. - Keh-Hsun Chen; Zbigniew W. Ras; Andrzej Skowron (Int. J. Approx. Reason., 1988)

A Special Session on Heuristic Search and Computer Game Playing. - Keh-Hsun Chen (J. Int. Comput. Games Assoc., 2000)

Some Practical Techniques for Global Search in Go. - Keh-Hsun Chen (J. Int. Comput. Games Assoc., 2000)

Computer Go: Knowledge, Search, and Move Decision. - Keh-Hsun Chen (J. Int. Comput. Games Assoc., 2001)

A study of decision error in selective game tree search. - Keh-Hsun Chen (Inf. Sci., 2001)

Soft Decomposition Search in the Game of Go. - Keh-Hsun Chen (JCIS, 2002)

Soft decomposition search and binary game forest model for move decision in Go. - Keh-Hsun Chen (Inf. Sci., 2003)

Maximizing the chance of winning in searching Go game trees. - Keh-Hsun Chen (Inf. Sci., 2005)

A New Heuristic Search Algorithm for Capturing Problems in Go. - Keh-Hsun Chen; Peigang Zhang (J. Int. Comput. Games Assoc., 2006)

A Fast Indexing Method for Monte-Carlo Go. - Keh-Hsun Chen; Dawei Du; Peigang Zhang (Computers and Games, 2008)

Monte-Carlo Go with Knowledge-Guided Simulations. - Keh-Hsun Chen; Peigang Zhang (J. Int. Comput. Games Assoc., 2008)

Monte-Carlo Tree Search and Computer Go. - Keh-Hsun Chen; Dawei Du; Peigang Zhang (Advances in Information and Intelligent Systems, 2009)

Dynamic randomization and domain knowledge in Monte-Carlo Tree Search for Go knowledge-based systems. - Keh-Hsun Chen (Knowl. Based Syst., 2012)