Enhanced Eyes for Better Gaze-Awareness in Collaborative Mixed Reality. - Keisuke Tateno; Masayuki Takemura; Yuichi Ohta (ISMAR, 2005)

Enhanced eyes for better gaze-awareness in mixed reality. - Keisuke Tateno; Masayuki Takemura; Yuichi Ohta (SIGGRAPH Sketches, 2005)

A Nested Marker for Augmented Reality. - Keisuke Tateno; Itaru Kitahara; Yuichi Ohta (VR, 2007)

Real-time and scalable incremental segmentation on dense SLAM. - Keisuke Tateno; Federico Tombari; Nassir Navab (IROS, 2015)

When 2.5D is not enough: Simultaneous reconstruction, segmentation and recognition on dense SLAM. - Keisuke Tateno; Federico Tombari; Nassir Navab (ICRA, 2016)

Incremental scene understanding on dense SLAM. - Chi Li; Han Xiao; Keisuke Tateno; Federico Tombari; Nassir Navab; Gregory D. Hager (IROS, 2016)

CNN-SLAM: Real-Time Dense Monocular SLAM with Learned Depth Prediction. - Keisuke Tateno; Federico Tombari; Iro Laina; Nassir Navab (CVPR, 2017)

Mixed Reality Support for Orthopaedic Surgery. - Sing Chun Lee; Keisuke Tateno; Bernhard Fuerst; Federico Tombari; Javad Fotouhi; Greg Osgood; Alex Johnson; Nassir Navab (ISMAR Adjunct, 2017)

Large scale and long standing simultaneous reconstruction and segmentation. - Keisuke Tateno; Federico Tombari; Nassir Navab (Comput. Vis. Image Underst., 2017)

Distortion-Aware Convolutional Filters for Dense Prediction in Panoramic Images. - Keisuke Tateno; Nassir Navab; Federico Tombari (ECCV (16), 2018)

Fast and Accurate Semantic Mapping through Geometric-based Incremental Segmentation. - Yoshikatsu Nakajima; Keisuke Tateno; Federico Tombari; Hideo Saito (IROS, 2018)

Real-Time Fully Incremental Scene Understanding on Mobile Platforms. - Johanna Wald; Keisuke Tateno; Jürgen Sturm; Nassir Navab; Federico Tombari (IEEE Robotics Autom. Lett., 2018)

Peeking behind objects: Layered depth prediction from a single image. - Helisa Dhamo; Keisuke Tateno; Iro Laina; Nassir Navab; Federico Tombari (Pattern Recognit. Lett., 2019)

A Divide et Impera Approach for 3D Shape Reconstruction from Multiple Views. - Riccardo Spezialetti; David Joseph Tan; Alessio Tonioni; Keisuke Tateno; Federico Tombari (3DV, 2020)

SCFusion: Real-time Incremental Scene Reconstruction with Semantic Completion. - Shun-Cheng Wu; Keisuke Tateno; Nassir Navab; Federico Tombari (3DV, 2020)

SceneGraphFusion: Incremental 3D Scene Graph Prediction From RGB-D Sequences. - Shun-Cheng Wu; Johanna Wald; Keisuke Tateno; Nassir Navab; Federico Tombari (CVPR, 2021)

Incremental 3D Semantic Scene Graph Prediction from RGB Sequences. - Shun-Cheng Wu; Keisuke Tateno; Nassir Navab; Federico Tombari (CVPR, 2023)

Towards Long-Term Retrieval-Based Visual Localization in Indoor Environments With Changes. - Julia Kabalar; Shun-Cheng Wu; Johanna Wald; Keisuke Tateno; Nassir Navab; Federico Tombari (IEEE Robotics Autom. Lett., 2023)

P2P-Bridge: Diffusion Bridges for 3D Point Cloud Denoising. - Mathias Vogel; Keisuke Tateno; Marc Pollefeys; Federico Tombari; Marie-Julie Rakotosaona; Francis Engelmann (ECCV (2), 2024)

OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views. - Francis Engelmann; Fabian Manhardt; Michael Niemeyer; Keisuke Tateno; Federico Tombari (ICLR, 2024)

RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS. - Michael Niemeyer; Fabian Manhardt; Marie-Julie Rakotosaona; Michael Oechsle; Daniel Duckworth; Rama Gosula; Keisuke Tateno; John Bates; Dominik Kaeser; Federico Tombari (CoRR, 2024)

OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views. - Francis Engelmann; Fabian Manhardt; Michael Niemeyer; Keisuke Tateno; Marc Pollefeys; Federico Tombari (CoRR, 2024)

Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians. - Erik Sandström; Keisuke Tateno; Michael Oechsle; Michael Niemeyer; Luc Van Gool; Martin R. Oswald; Federico Tombari (CoRR, 2024)

NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAM. - Hidenobu Matsuki; Keisuke Tateno; Michael Niemeyer; Federico Tombari (IEEE Robotics Autom. Lett., 2024)

Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians. - Erik Sandström; Ganlin Zhang; Keisuke Tateno; Michael Oechsle; Michael Niemeyer; Youmin Zhang 008; Manthan Patel; Luc Van Gool; Martin R. Oswald; Federico Tombari (CVPR Workshops, 2025)