Design of multilingual participatory gaming simulations with a communication support agent. - Keisuke Tsunoda; Reiko Hishiyama (SIGDOC, 2010)

Game description language and frameworks for langrid gaming. - Itaru Suzuki; Keisuke Tsunoda; Reiko Hishiyama (SIGDOC, 2011)

Player agents for langrid gaming. - Akihiro Yamaguchi; Keisuke Tsunoda; Reiko Hishiyama (SIGDOC, 2011)

Estimating changes in a cognitive performance using heart rate variability. - Keisuke Tsunoda; Akihiro Chiba; Hiroshi Chigira; Tetsuya Ura; Osamu Mizuno (BIBE, 2015)

Online estimation of a cognitive performance using heart rate variability. - Keisuke Tsunoda; Akihiro Chiba; Hiroshi Chigira; Kazuhiro Yoshida; Tomoki Watanabe; Osamu Mizuno (EMBC, 2016)

Predicting Changes in Cognitive Performance Using Heart Rate Variability. - Keisuke Tsunoda; Akihiro Chiba; Kazuhiro Yoshida; Tomoki Watanabe; Osamu Mizuno (IEICE Trans. Inf. Syst., 2017)

Estimating Number and Dwell Time of Visitors from CO2 Concentration using Partial Modeling with Variable Time Window. - Keisuke Tsunoda; Naoki Arai; Kazuaki Obana (AI4I, 2020)

Predicting People Flow for Supporting Facility Management. - Keisuke Tsunoda; Takahiro Hata; Kazuaki Obana (ICSEB, 2020)

Prediction of Unsteady Indoor-Temperature with Few Pattern Data Learning and Prediction Model Selection Based on Feature Contribution. - Sotaro Maejima; Keisuke Tsunoda; Midori Kodama; Naoki Arai; Kazuaki Obana (AI4I, 2021)

Estimating Multi-point Indoor Temperature from Different Season Data based on Correlation-based Two-Step Learning. - Keisuke Tsunoda; Midori Kodama; Naoki Arai; Souraro Maejima; Kazuaki Obana (AI4I, 2021)