Book Review: Ian Bogost, Unit Operations: An Approach to Videogame Criticism. Cambridge, MA: MIT Press, 2006. xv + 243 pp. ISBN 026202599X, $35 (hbk). - Ken S. McAllister (New Media Soc., 2007)

Before It's Too Late: Preserving Games across the Industry / Academia divide. - Henry Lowood; Andrew Armstrong; Devin Monnens; Zach Vowell; Judd Ruggill; Ken S. McAllister; Rachel Donahue; Dan Pinchbeck (DiGRA Conference, 2009)

How To Do Things With Videogames. Ian Bogost. - Ken S. McAllister (Lit. Linguistic Comput., 2012)

Rhetoric and the Digital Humanities. Jim Ridolfo and William Hart-Davidson (eds.). - Ken S. McAllister (Digit. Scholarsh. Humanit., 2016)

Vector Graphics. - David W. Rick; Ken S. McAllister; Judd Ethan Ruggill (Encyclopedia of Computer Graphics and Games, 2019)

Sustaining Software Preservation Efforts Through Use and Communities of Practice. - Fernando Rios; Monique Lassere; Judd Ethan Ruggill; Ken S. McAllister (Int. J. Digit. Curation, 2020)