iSuperColliderKit: A Toolkit for iOS Using an Internal SuperCollider Server as a Sound Engine. - Akinori Ito; Kengo Watanabe; Genki Kuroda; Ken'ichiro Ito (ICMC, 2015)

Healthcare Digital Signage Using Gamification Method. - Tetsuro Ogi; Kenichiro Ito; Go Nakada (NBiS, 2015)

Head-up display for motorcycle navigation. - Kenichiro Ito; Hidekazu Nishimura; Tetsuro Ogi (SIGGRAPH Asia Head-Up Displays and their Applications, 2015)

Improvements of iSuperColliderKit and its Applications. - Akinori Ito; Kengo Watanabe; Genki Kuroda; Ken'ichiro Ito (ICMC, 2016)

Multilingual Digital Signage Using iBeacon Communication. - Tetsuro Ogi; Kenichiro Ito; Shigeyuki Konita (NBiS, 2016)

Multilingual Information Service Based on Combination of Smartphone and Digital Signage. - Tetsuro Ogi; Kenichiro Ito; Seiichiro Ukegawa (NBiS, 2017)

Motorcycle HUD design of presenting information for navigation system. - Kenichiro Ito; Hidekazu Nishimura; Tetsuro Ogi (ICCE, 2018)

Improvement of Health Behavior Based on Health Information Feedback. - Tetsuro Ogi; Kenichiro Ito; Kotaro Ohashi (AHFE (1), 2019)

Immersive Virtual Reality Environment to Test Interface of Advanced Driver Assistance Systems for Elder Driver. - Kenichiro Ito; Michitaka Hirose (HCI (5), 2019)

Senior's Acceptance of Head-Mounted Display Using Consumer Based Virtual Reality Contents. - Kenichiro Ito; Ryogo Ogino; Atsushi Hiyama; Michitaka Hirose (HCI (27), 2019)

Design and Implementation of Age-Friendly Activity for Supporting Elderly's Daily Life by IoT. - Soo-In Kang; Reina Yoshizaki; Koki Nakano; Taiyu Okatani; Akihiko Kamesawa; Daisuke Yoshioka; Jiang Wu; Yuriki Sakurai; Kenichiro Ito; Mahiro Fujisaki-Sueda-Sakai; Ikuko Sugawara; Misato Nihei; et al. (HCI (28), 2019)

Home Automation Platform Using Interaction-Based Sensing. - Kenichiro Ito; Takahiro Miura; Ken-ichiro Yabu; Taketoshi Mori; Tohru Ifukube; Junichiro Okata; Atsushi Maki; Masahiko Ando; Nobuhiro Fukuda; Atsushi Hiroike; Masanao Kotani; Yasuhiro Asa; et al. (ICCE, 2019)

Motorcycle Head-Up Display: Design of Presenting Navigation Information. - Kenichiro Ito; Hidekazu Nishimura; Tetsuro Ogi (IEEE Consumer Electron. Mag., 2019)

Evaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in Japan. - Kenichiro Ito; Ryogo Ogino; Atsushi Hiyama; Michitaka Hirose (HCI (28), 2020)

Impact of Long-Term Use of an Avatar to IVBO in the Social VR. - Akimi Oyanagi; Takuji Narumi; Kazuma Aoyama; Kenichiro Ito; Tomohiro Amemiya; Michitaka Hirose (HCI (4), 2021)

Evaluation of IoT-Setting Method Among Senior Citizens in Japan. - Daisuke Yoshioka; Hiroki Kogami; Soo-In Kang; Reina Yoshizaki; Yuriki Sakurai; Koki Nakano; Jiang Wu; Mahiro Fujisaki-Sueda-Sakai; Ikuko Sugawara; Takahiro Miura; Ken-ichiro Yabu; Kenichiro Ito; et al. (HCI (25), 2021)

Configuring Interface for IoT: Natural User Interface Study on Senior Adults in Japan. - Kenichiro Ito; Hiroki Kogami; Soo-In Kang; Reina Yoshizaki; Yuriki Sakurai; Koki Nakano; Daisuke Yoshioka; Jiang Wu; Mahiro Fujisaki-Sueda-Sakai; Ikuko Sugarawa; Takahiro Miura; Ken-ichiro Yabu; et al. (LifeTech, 2021)

Effect of Face Appearance of a Teacher Avatar on Active Participation During Online Live Class. - Tomohiro Amemiya; Kazuma Aoyama; Kenichiro Ito (HCI (5), 2022)

VisionPainter: Authoring Experience of Visual Impairment in Virtual Reality. - Kiyosu Maeda; Kazuma Aoyama; Manabu Watanabe; Michitaka Hirose; Kenichiro Ito; Tomohiro Amemiya (HCI (5), 2022)

Attitude to Use Information and Communication Technology in Older Adults Under "Stay Home" to Prevent COVID-19 Infection. - Takahiro Miura; Ryoko Yoshida; Ikuko Sugawara; Mahiro Fujisaki-Sueda-Sakai; Kenichiro Ito; Ken-ichiro Yabu; Tohru Ifukube; Hiroko Akiyama (HCI (29), 2022)

The Possibility of Inducing the Proteus Effect for Social VR Users. - Akimi Oyanagi; Takuji Narumi; Jean-Luc Lugrin; Kazuma Aoyama; Kenichiro Ito; Tomohiro Amemiya; Michitaka Hirose (HCI (43), 2022)

Design and Verification of a Smart Home Management System for Making a Smart Home Composable and Adjustable by the Elderly. - Reina Yoshizaki; Soo-In Kang; Hiroki Kogami; Kenichiro Ito; Daisuke Yoshioka; Koki Nakano; Yuriki Sakurai; Takahiro Miura; Mahiro Fujisaki-Sueda-Sakai; Ken-ichiro Yabu; Hiroshige Matsumoto; Ikuko Sugawara; et al. (HCI (30), 2022)

Enriching IoT Web Application Experience by Integrating Containerized Edge Resource. - Soo-In Kang; Kenichiro Ito; Reina Yoshizaki; Hiroki Kogami; Koki Nakano; Daisuke Yoshioka; Yuriki Sakurai; Mahiro Fujisaki-Sueda-Sakai; Ikuko Sugarawa; Takahiro Miura; Ken-ichiro Yabu; Tohru Ifukube (LifeTech, 2022)

Virtual Reality Training System Using an Autonomy Agent for Learning Hospitality Skills of a Retail Store. - Akimi Oyanagi; Kazuma Aoyama; Kenichiro Ito; Tomohiro Amemiya; Michitaka Hirose (HCI (54), 2023)

Improving Real-time Communication for Educational Metaverse by Alternative WebRTC SFU and Delegating Transmission of Avatar Transform. - Yong-Hao Hu; Kenichiro Ito; Ayumi Igarashi 002 (ICCE-Taiwan, 2023)

HMD in General Public for Training: Case Study of Standardized Dementia-Friendly Initiative in Japan. - Kenichiro Ito; Haruno Suzuki; Haruna Kugai; Manami Takaoka; Hiroshige Matsumoto; Mariko Sakka; Noriko Yamamoto-Mitani; Ayumi Igarashi 002 (ICCE, 2023)

Inducing joint attention between users by visual guidance with blur effects. - Nikolaos Chatziantoniou; Akimi Oyanagi; Kenichiro Ito; Kazuma Aoyama; Hideaki Kuzuoka; Tomohiro Amemiya (VR Workshops, 2023)

Synchronizing Full-Body Avatar Transforms with WebRTC DataChannel on Educational Metaverse. - Yong-Hao Hu; Kenichiro Ito; Ayumi Igarashi 002 (ICCE, 2024)

Open Source Metaverse Platform System for Educational Engagements and Research Activities Using Layered Multicast Method. - Kenichiro Ito; Yong-Hao Hu; Ayumi Igarashi 002 (ICCE, 2025)

Avatar Motion Generation Pipeline for the Metaverse via Synthesis of Generative Models of Text and Video. - Yong-Hao Hu; Atsuya Matsumoto; Kenichiro Ito; Takuji Narumi; Hideaki Kuzuoka; Tomohiro Amemiya (VR Workshops, 2025)