CAPES: unsupervised storage performance tuning using neural network-based deep reinforcement learning. - Yan Li 006; Kenneth Chang; Oceane Bel; Ethan L. Miller; Darrell D. E. Long (SC, 2017)

Inkpack: A Secure, Data-Exposure Resistant Storage System. - Oceane Bel; Kenneth Chang; Daniel Bittman; Darrell D. E. Long; Hiroshi Isozaki; Ethan L. Miller (SYSTOR, 2018)

Reveal-More: Amplifying Human Effort in Quality Assurance Testing Using Automated Exploration. - Kenneth Chang; Batu Aytemiz; Adam M. Smith 001 (CoG, 2019)

Differentia: Visualizing Incremental Game Design Changes. - Kenneth Chang; Adam M. Smith 001 (AIIDE, 2020)

"Wireless Paint": Code Design for 3D Orientation Estimation with Backscatter Arrays. - Kenneth Chang; Nathaniel Raymondi; Ashutosh Sabharwal; Suhas N. Diggavi (ISIT, 2020)

Geomancy: Automated Performance Enhancement through Data Layout Optimization. - Oceane Bel; Kenneth Chang; Nathan R. Tallent; Dirk Düllmann; Ethan L. Miller; Faisal Nawab; Darrell D. E. Long (ISPASS, 2020)

Boosting Exploration of Low-Dimensional Game Spaces with Stale Human Demonstrations. - Kenneth Chang; Adam M. Smith 001 (CoG, 2021)

Analysis of Incremental Design Changes in Video Games with Automatic Exploration - Kenneth Chang (2022)