Efficient GPU-based skyline computation. - Kenneth S. Bøgh; Ira Assent; Matteo Magnani (DaMoN, 2013)

GroupFinder: A New Approach to Top-K Point-of-Interest Group Retrieval. - Kenneth S. Bøgh; Anders Skovsgaard; Christian S. Jensen (Proc. VLDB Endow., 2013)

Hashcube: A Data Structure for Space- and Query-Efficient Skycube Compression. - Kenneth S. Bøgh; Sean Chester; Darius Sidlauskas; Ira Assent (CIKM, 2014)

DKIE: Open Source Information Extraction for Danish. - Leon Derczynski; Camilla Vilhelmsen Field; Kenneth S. Bøgh (EACL, 2014)

Scalable parallelization of skyline computation for multi-core processors. - Sean Chester; Darius Sidlauskas; Ira Assent; Kenneth S. Bøgh (ICDE, 2015)

Tune Your Brown Clustering, Please. - Leon Derczynski; Sean Chester; Kenneth S. Bøgh (RANLP, 2015)

Work-Efficient Parallel Skyline Computation for the GPU. - Kenneth S. Bøgh; Sean Chester; Ira Assent (Proc. VLDB Endow., 2015)

SkyAlign: a portable, work-efficient skyline algorithm for multicore and GPU architectures. - Kenneth S. Bøgh; Sean Chester; Ira Assent (VLDB J., 2016)

Template Skycube Algorithms for Heterogeneous Parallelism on Multicore and GPU Architectures. - Kenneth S. Bøgh; Sean Chester; Darius Sidlauskas; Ira Assent (SIGMOD Conference, 2017)

Optimal Column Layout for Hybrid Workloads. - Manos Athanassoulis; Kenneth S. Bøgh; Stratos Idreos (Proc. VLDB Endow., 2019)