The generative visual renku project: integrating multimedia semantics, animation, and interface design. - Kenny K. N. Chow; D. Fox Harrell (CHI Extended Abstracts, 2010)

Enduring interaction: an approach to analysis and design of animated gestural interfaces in creative computing systems. - Kenny K. N. Chow; D. Fox Harrell (Creativity & Cognition, 2011)

A Digital Humanities Approach to the Design of Gesture-Driven Interactive Narratives. - D. Fox Harrell; Kenny K. N. Chow; Erik Loyer (DH, 2013)

Billions of interaction designers. - Eli Blevis; Kenny K. N. Chow; Ilpo Koskinen; Sharon Poggenpohl; Christine Tsin (Interactions, 2014)

Designing and Analyzing Swing Compass: A Lively Interactive System Provoking Imagination and Affect for Persuasion. - Kenny K. N. Chow; D. Fox Harrell; Ka Yan Wong (PERSUASIVE, 2015)

Lock Up the Lighter: Experience Prototyping of a Lively Reflective Design for Smoking Habit Control. - Kenny K. N. Chow (PERSUASIVE, 2016)

Provoking Imagination and Emotion Through a Lively Mobile Phone: A User Experience Study. - Kenny K. N. Chow; D. Fox Harrell; Ka Yan Wong; Aditya K. Ghose (Interact. Comput., 2016)

Facilitating Meaningful Experience with Ambient Media: An Embodied Engagement Model. - Liang Tan 002; Kenny K. N. Chow (CCHI, 2017)

Investigating User Interpretation of Dynamic Metaphorical Interfaces. - Kenny K. N. Chow (HCI (18), 2017)

Piano Staircase: Exploring Movement-Based Meaning Making in Interacting with Ambient Media. - Liang Tan 002; Kenny K. N. Chow (INTERACT (1), 2017)

Designing Swing Compass with Liveliness: From Personal to Public Interactions. - Kenny K. N. Chow (TEI, 2017)

The "Choose Your Own Beverage" Table: Swing Compass in the Wild. - Kenny K. N. Chow; Kin Wai Michael Siu (Conference on Designing Interactive Systems (Companion Volume), 2018)

Coupling Environmental Affordances with Schematic Meaning: A Matrix for Designing Embodied Interaction in Public Spaces. - Liang Tan 002; Kenny K. N. Chow (CCHI, 2018)

Time Off: Designing Lively Representations as Imaginative Triggers for Healthy Smartphone Use. - Kenny K. N. Chow (PERSUASIVE, 2018)

An Embodied Approach to Designing Meaningful Experiences with Ambient Media. - Liang Tan 002; Kenny K. N. Chow (Multimodal Technol. Interact., 2018)

Toward a Language of Blended Causality for Transforming Behavioral Data into Reflective User Experiences. - Kenny K. N. Chow (Creativity & Cognition, 2019)

Should Do, Can Do, Can Know: Sustainability and Other Reflections on One Hundred and One Interaction Design Projects. - Huaxin Wei; Jeffrey C. F. Ho; Kenny K. N. Chow; Shunying An Blevis; Eli Blevis (LIMITS, 2019)

Designing Representations of Behavioral Data with Blended Causality: An Approach to Interventions for Lifestyle Habits. - Kenny K. N. Chow (PERSUASIVE, 2019)

Animating Embedded Behavior Change Support Systems in Physical Environments. - Kenny K. N. Chow; Benny D. Leong; Brian Y. H. Lee; Kin Wai Michael Siu (BCSS@PERSUASIVE, 2019)

Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents. - Daniel A. Muñoz; Kenny K. N. Chow; Huaxin Wei (ArtsIT, 2020)

Bukas: Material Messages for Filipino Migrant Workers and Their Transnational Families. - Analyn Yap; Huaxin Wei; Kenny K. N. Chow (ArtsIT, 2020)

Incingarette: Blending Concepts and Crafting Animated Parables to Track Smoking. - Kenny K. N. Chow (TEI, 2020)

Finding synergy between oral and visual narratives on memorable and meaningful tourism experiences. - C. K. Bruce Wan; Kenny K. N. Chow; Cees J. P. M. de Bont; Paul Hekkert (J. Inf. Technol. Tour., 2020)

Applying Animated Parables to Gamification in Daily Context: An Expert Evaluation Study. - Kenny K. N. Chow (ICIDS, 2021)

Crafting animated parables: an embodied approach to representing lifestyle behaviours for reflection. - Kenny K. N. Chow (Digit. Creativity, 2021)

Who Shapes the Network of a Pedagogical Space? Clues from the Movements in the Physical Places. - Lai Wei; Kenny K. N. Chow (MoMM, 2022)

When Gestures and Words Synchronize: Exploring A Human Lecturer's Multimodal Interaction for the Design of Embodied Pedagogical Agents. - Lai Wei; Kenny K. N. Chow (CSCW Companion, 2023)

Technology-Enabled Interventions for Sustaining Behaviour Change in Adolescents: A Scoping Review for Research Gaps. - Grace H. Y. Chin; Kenny K. N. Chow (Proc. ACM Hum. Comput. Interact., 2023)