The impact of web-based worked examples and self-explanation on performance, problem solving, and self-efficacy. - Kent J. Crippen; Boyd L. Earl (Comput. Educ., 2007)

The effects of feedback protocol on self-regulated learning in a web-based worked example learning environment. - Kevin Biesinger; Kent J. Crippen (Comput. Educ., 2010)

Mental models and social media personas: a case of amateur palaeontologists. - Lisa Lundgren; Kent J. Crippen; Eleanor E. Gardner; Victor J. Perez; Ronny Maik Leder (Int. J. Soc. Media Interact. Learn. Environ., 2018)

The varied experience of undergraduate students learning chemistry in virtual reality laboratories. - Shalaunda M. Reeves; Kent J. Crippen; Erica D. McCray (Comput. Educ., 2021)

Leveraging Large Language Models to Automatically Investigate Core Tasks Within Undergraduate Engineering Work-Integrated Learning Experiences. - Pauline Pauline Aguinalde; Jinnie Shin; Bruce F. Carroll; Kent J. Crippen (FIE, 2024)

Learner experience and motivational beliefs for a VR Lab in advanced undergraduate biology. - Shalaunda M. Reeves; Charlotte A. Bolch; Richard T. Bex; Kent J. Crippen (Interact. Learn. Environ., 2024)

A systematic review of the use of virtual reality in formal, informal, and non-formal learning environments for individuals with autism. - Darby Battle Drageset; Kent J. Crippen (Interact. Learn. Environ., 2025)