A new environment for education? The computer in the home. - Rosamund Sutherland; Keri Facer; Ruth Furlong; John Furlong (Comput. Educ., 2000)

What's the Point of Using Computers?: The Development of Young People's Computer Expertise in the Home. - Keri Facer; Rosamund Sutherland; Ruth Furlong; John Furlong (New Media Soc., 2001)

Savannah: mobile gaming and learning? - Keri Facer; Richard W. Joiner; Danae Stanton; Josephine Reid; Richard Hull 002; David S. Kirk (J. Comput. Assist. Learn., 2004)

Different worlds? A comparison of young people's home and school ICT use. - N. Kent; Keri Facer (J. Comput. Assist. Learn., 2004)

Life on the edge: supporting collaboration in location-based experiences. - Steve Benford; Duncan Rowland; Martin Flintham; Adam Drozd; Richard Hull 002; Josephine Reid; Jo Morrison; Keri Facer (CHI, 2005)

Time out? Exploring the role of reflection in the design of games for learning. - Mary Helen Ulicsak; Steve Sayers; Keri Facer; Ben Williamson (DiGRA Conference, 2005)

AR gone wild: two approaches to using augmented reality learning games in Zoos. - Judy Perry; Eric Klopfer; Marleigh Norton; Dan Sutch; Richard Sandford; Keri Facer (ICLS (3), 2008)

The next 25 years?: future scenarios and future directions for education and technology. - Keri Facer; Richard Sandford (J. Comput. Assist. Learn., 2010)

Learning futures: education, technology and sustainability - The CAL 2011 conference. - Cathy Lewin; Keri Facer; Chin-Chung Tsai (Comput. Educ., 2012)