High-Performance Image Filters via Sparse Approximations. - Kersten Schuster; Philip Trettner; Leif Kobbelt (Proc. ACM Comput. Graph. Interact. Tech., 2020)

A Three-Level Approach to Texture Mapping and Synthesis on 3D Surfaces. - Kersten Schuster; Philip Trettner; Patric Schmitz; Leif Kobbelt (Proc. ACM Comput. Graph. Interact. Tech., 2020)

Compression and Rendering of Textured Point Clouds via Sparse Coding. - Kersten Schuster; Philip Trettner; Patric Schmitz; Julian Schakib; Leif Kobbelt (High Performance Graphics (Symposium Papers), 2021)

Highly accurate digital traffic recording as a basis for future mobility research: Methods and concepts of the research project HDV-Mess. - Laurent Kloeker; Fabian Thomsen; Lutz Eckstein; Philip Trettner; Tim Elsner; Julius Nehring-Wirxel; Kersten Schuster; Leif Kobbelt; Michael Hoesch (CoRR, 2021)

Interactive Segmentation of Textured Point Clouds. - Patric Schmitz; Sebastian Suder; Kersten Schuster; Leif Kobbelt (VMV, 2022)