From saccades to smooth pursuit: real-time gaze control using motion feedback. - Ian D. Reid 001; Kevin J. Bradshaw; Philip F. McLauchlan; Paul M. Sharkey; David William Murray 001 (IROS, 1993)

Towards Active Exploration of Static and Dynamic Scene Geometry. - Ian D. Reid 001; David William Murray 001; Kevin J. Bradshaw (ICRA, 1994)

Saccade and pursuit on an active head/eye platform. - Kevin J. Bradshaw; Philip F. McLauchlan; Ian D. Reid 001; David William Murray 001 (Image Vis. Comput., 1994)

Driving saccade to pursuit using image motion. - David William Murray 001; Kevin J. Bradshaw; Philip F. McLauchlan; Ian D. Reid 001; Paul M. Sharkey (Int. J. Comput. Vis., 1995)

The Active Recovery of 3D Motion Trajectories and Their Use in Prediction. - Kevin J. Bradshaw; Ian D. Reid 001; David William Murray 001 (IEEE Trans. Pattern Anal. Mach. Intell., 1997)