Interactive Techniques for Populating Large Virtual Cities. - Kevin Jordao; Julien Pettré; Marie-Paule Cani (UDMV, 2013)

Crowd sculpting: A space-time sculpting method for populating virtual environments. - Kevin Jordao; Julien Pettré; Marc Christie; Marie-Paule Cani (Comput. Graph. Forum, 2014)

Crowd art: density and flow based crowd motion design. - Kevin Jordao; Panayiotis Charalambous; Marc Christie; Julien Pettré; Marie-Paule Cani (MIG, 2015)

Interactive design and animation of crowds for large environments. (Conception et animation interactive de foules pour de vastes environnements). - Kevin Jordao (2015)