Soft Shadow Computation using Precomputed Line Space Visibility Information. - Kevin Keul; Nicolas Klee; Stefan Müller 002 (J. WSCG, 2017)

Fast Indirect Lighting Approximations using the Representative Candidate Line Space. - Kevin Keul; Tilman Koß; Stefan Müller 002 (J. WSCG, 2018)

Combining Two-level Data Structures and Line Space Precomputations to Accelerate Indirect Illumination. - Kevin Keul; Tilman Koß; F. L. Schröder; Stefan Müller 002 (VISIGRAPP (1: GRAPP), 2019)

The Line Space - a Directional Data Structure for Ray Tracing Acceleration. - Kevin Keul (2021)