The digital production pipeline. - Darin Grant; Kim Libreri; Steve LaVietes; Jonathan Gibbs; Barbara Ford Grant (SIGGRAPH Courses, 2013)

Convergences in film and games technology. - Juan Miguel de Joya; Alasdair Coull; Kim Davidson; Kim Libreri; Rick Stringfellow; Colin Penty; Bill Polson; Frank Vitz (SIGGRAPH Panels, 2015)

Fortnite: from husk till dawn! - Gavin Moran; Michael Clausen; Kim Libreri; Joe Wilson; Andrew Harris; Pete Ellis; Mark Donald; Michael Balog; Bill Kladis (SIGGRAPH Computer Animation Festival, 2017)

Meet Mike: epic avatars. - Mike Seymour; Chris Evans; Kim Libreri (SIGGRAPH VR Village, 2017)

The present and future of real-time graphics in film. - Pol Jeremias-Vila; Kim Libreri; Guido Quaroni; Natalya Tatarchuk; Damien Fagnou (SIGGRAPH Panels, 2018)

Motion-based frame interpolation for film and television effects. - Anil C. Kokaram; Davinder Singh; Simon Robinson; Damien Kelly; Bill Collis; Kim Libreri (IET Comput. Vis., 2020)