BragFish: exploring physical and social interaction in co-located handheld augmented reality games. - Yan Xu 011; Maribeth Gandy; Sami Deen; Brian Schrank; Kim Spreen; Michael Gorbsky; Timothy White; Evan Barba; Iulian Radu; Jay David Bolter; Blair MacIntyre (Advances in Computer Entertainment Technology, 2008)

Breaking the sound barrier: designing an interactive tool for language acquisition in preschool deaf children. - Kevin Huang 003; Jesse Smith; Kimberly Spreen; Mary Frances Jones (IDC, 2008)

Art of defense: a collaborative handheld augmented reality board game. - Duy-Nguyen Ta Huynh; Karthik Raveendran; Yan Xu 011; Kimberly Spreen; Blair MacIntyre (Sandbox@SIGGRAPH, 2009)