Genetic micro-rollback self-recovery synthesis. - Kingkarn Sookhanaphibarn; Chidchanok Lursinsap (CEC, 1999)

Rotation and Scaling Invariant Self-organizing Mapping. - Kingkarn Sookhanaphibarn; Chidchanok Lursinsap (FUZZ-IEEE, 2001)

A supervised neural network approach to invariant image recognition. - Kingkarn Sookhanaphibarn; Thanapant Raicharoen; Chidchanok Lursinsap (ICARCV, 2004)

A new feature extractor invariant to intensity, rotation, and scaling of color images. - Kingkarn Sookhanaphibarn; Chidchanok Lursinsap (Inf. Sci., 2006)

Facial Metrical and Caricature-Pattern-Based Learning in Neural Network System for Face Recognition. - Jakarin Smitaveja; Kingkarn Sookhanaphibarn; Chidchanok Lursinsap (ACIS-ICIS, 2009)

Model-Based Book Dewarping Method for Content-Independent Document Images. - Dumrong Sutapirat; Kingkarn Sookhanaphibarn; Chidchanok Lursinsap (ICDIP, 2009)

A Framework for Design and Evaluation of Digital Museums in Second Life as Learning Institutions. - Kingkarn Sookhanaphibarn; Ruck Thawonmas (IIH-MSP, 2009)

A Movement Data Analysis and Synthesis Tool for Museum Visitors' Behaviors. - Kingkarn Sookhanaphibarn; Ruck Thawonmas (PCM, 2009)

A Content Management System for User-Driven Museums in Second life. - Kingkarn Sookhanaphibarn; Ruck Thawonmas (CW, 2009)

Spatiotemporal analysis in virtual environments using eigenbehaviors. - Kingkarn Sookhanaphibarn; Ruck Thawonmas; Frank J. Rinaldo; Kuan-Ta Chen (Advances in Computer Entertainment Technology, 2010)

Visualization and Analysis of Visiting Styles in 3D Virtual Museums. - Kingkarn Sookhanaphibarn; Ruck Thawonmas (DH, 2010)

An On-Line Classification Approach of Visitors' Movements in 3D Virtual Museums. - Kingkarn Sookhanaphibarn; Ruck Thawonmas (ECS, 2010)

Visual Recommendations from Japanese Historical Diary. - Alejandro Toledo; Kingkarn Sookhanaphibarn; Ruck Thawonmas; Frank J. Rinaldo (Culture and Computing, 2011)

Visualization of Visitor Circulation in Arts and Cultural Exhibition. - Kingkarn Sookhanaphibarn; Ruck Thawonmas; Frank J. Rinaldo (DH, 2011)

Representation of tsunamis in generalized hyperspace. - Kingkarn Sookhanaphibarn; Frank C. Lin (IGARSS, 2011)

Desirability of a Teaching and Learning Tool for Thai Dance Body Motion. - Worawat Choensawat; Kingkarn Sookhanaphibarn; Chommanad Kijkhun; Kozaburo Hachimura (HCI (10), 2013)

Empirical Study of Routine Structure in University Campus. - Kingkarn Sookhanaphibarn; Ekachai Kanyanucharat (HCI (26), 2013)

REMOTE: - A satellite based tsunami early detection system. - Frank C. Lin; Weiwei Zhu; Kingkarn Sookhanaphibarn; Piyarat Silapasuphakornwong (IGARSS, 2013)

Spatiotemporal Analysis of Circulation Behaviors Using Path And Residing Time displaY (PARTY). - Kingkarn Sookhanaphibarn; Ruck Thawonmas; Frank J. Rinaldo; Kuan-Ta Chen (Int. J. Virtual Real., 2013)

Body motion design and analysis for fighting game interface. - Pujana Paliyawan; Kingkarn Sookhanaphibarn; Worawat Choensawat; Ruck Thawonmas (CIG, 2015)

Towards universal kinect interface for fighting games. - Pujana Paliyawan; Kingkarn Sookhanaphibarn; Worawat Choensawat; Ruck Thawonmas (GCCE, 2015)

User Modeling on Social Media for Art Museums and Galleries. - Kingkarn Sookhanaphibarn; Utaiwan Chatuporn; Kodchakorn Na Nakornphanom (HCI (14), 2015)

Virtual reality system for fire evacuation training in a 3D virtual world. - Kingkarn Sookhanaphibarn; Worawat Choensawat; Pujana Paliyawan; Ruck Thawonmas (GCCE, 2016)

Game-based system for learning labanotation using Microsoft Kinect. - Anastasios Ballas; Tossaporn Santad; Kingkarn Sookhanaphibarn; Worawat Choensawat (GCCE, 2017)

A conceptual framework for an elder-supported smart home. - Piyarat Silapasuphakornwong; Kingkarn Sookhanaphibarn (GCCE, 2017)

Optimum button size and reading character size on mobile user interface for Thai elderly people. - Kingkarn Sookhanaphibarn; Vichapol Ketchaikosoal; Chonlathan Kanjanayothin (GCCE, 2017)

Application of YOLO Deep Learning Model for Real Time Abandoned Baggage Detection. - Tossaporn Santad; Piyarat Silapasuphakornwong; Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2018)

Enhancing Table-Tennis Learning Outcome Using Video-Based Self-Recording During Play and Practice. - Termpetch Sookhanaphibarn; Kingkarn Sookhanaphibarn (GCCE, 2018)

Towards Bilateral Upper-Limb Rehabilitation after Stroke using Kinect Game. - Kingkarn Sookhanaphibarn; Welaiporn Phukongchai; Tossaporn Santad; Worawat Choensawat (GCCE, 2018)

Structural Analysis of Video-Audience-Watching Preference. - Chonthorn Ariyapitipan; Kingkarn Sookhanaphibarn (GCCE, 2019)

Aircraft Recognition Training Simulator using Virtual Reality. - Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2019)

Rap-Style Comment Generation to Entertain Game Live Streaming. - Thanat Jumneanbun; Sunee Sae-Lao; Pujana Paliyawan; Ruck Thawonmas; Kingkarn Sookhanaphibarn; Worawat Choensawat (CoG, 2020)

Towards Social Facilitation in Audience Participation Games: Fighting Game AIs whose Strength Depends on Audience Responses. - Pujana Paliyawan; Kingkarn Sookhanaphibarn; Worawat Choensawat; Ruck Thawonmas (CoG, 2020)

Visualization System for Air Traffic data. - Ponlawat Khamlae; Chollakorn Nimpattanavong; Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2020)

Flight Traffic Visual Analytics during COVID-19. - Chollakorn Nimpattanavong; Ponlawat Khamlae; Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2020)

Educational Games for Cybersecurity Awareness. - Kingkarn Sookhanaphibarn; Worawat Choensawat (GCCE, 2020)

Book Recommendation Website with Chatbot. - Jaturawit Chaiwong; Nattapon Prajugjit; Kingkarn Sookhanaphibarn (LifeTech, 2020)

Automatic Pet Food Dispenser by using Internet of Things (IoT). - Tannop Sangvanloy; Kingkarn Sookhanaphibarn (LifeTech, 2020)

Cybersecurity Awareness Learning System via Thai MOOC. - Kingkarn Sookhanaphibarn (LifeTech, 2020)

A Maze Game with Singing Interface to Fight Dementia. - Jaturawit Chaiwong; Pujana Paliyawan; Ruck Thawonmas; Kingkarn Sookhanaphibarn; Worawat Choensawat (GCCE, 2021)

Toward a PCG-driven 3D Game for Preclinical Detection of Dementia. - Tannop Sangvanloy; Pujana Paliyawan; Ruck Thawonmas; Kingkarn Sookhanaphibarn; Worawat Choensawat (GCCE, 2021)

An Application of Deep-Learning Techniques to Face Mask Detection During the COVID-19 Pandemic. - Ponlawat Khamlae; Kingkarn Sookhanaphibarn; Worawat Choensawat (LifeTech, 2021)

Rap-Style Commentary Generation in an Audience Participation Fighting Game. - Thanat Jumneanbun; Marcel Wira; Pujana Paliyawan; Ruck Thawonmas; Kingkarn Sookhanaphibarn; Worawat Choensawat (GEM, 2022)

A Framework for IoT-Based Audio Recognition of Crying Children to Prevent Trap in a School Van. - Corentin Fauchart; Mathias Saconnet; Sami Ferdjani; Kingkarn Sookhanaphibarn; Worawat Choensawat (GCCE, 2022)

Visual Aircraft Recognition via Mobile Virtual Reality. - Kantinan Plupattanakit; Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2022)

Friendly Chatbot with IBM Watson Assistant Support Elderly Delightful in Smart Mirror. - Nattapon Prajugjit; Piyarat Silapasuphakornwong; Kingkarn Sookhanaphibarn; Kazutake Uehira (GCCE, 2022)

Audio Recognition of Crying Children Sounds Using Deep-Learning Technique to Prevent Trap in School Van. - Mathias Saconnet; Corentin Fauchart; Sami Ferdjani; Kingkarn Sookhanaphibarn; Worawat Choensawat (GCCE, 2022)

Social Data Analysis on Play-to-Earn Non-Fungible Tokens (NFT) Games. - Pahukun Boonparn; Phuriput Bumrungsook; Kingkarn Sookhanaphibarn; Worawat Choensawat (LifeTech, 2022)

3D-gARt - A New Gachapon 3D-printed Toy Played with Augmented Reality and Story Narration. - Kunatip Charnsil; Kittapat Choochuen; Peerasak Taweesuk; Nattakorn Kerdprasert; Kingkarn Sookhanaphibarn; Piyarat Silapasuphakornwong; Kazutake Uehira (LifeTech, 2022)

Visual Aircraft Recognition Training via Web Application. - Thanapol Khajangthon; Worawat Choensawat; Kingkarn Sookhanaphibarn (LifeTech, 2022)

Document Image Analysis of Salary Payslips. - Ponlawat Khamlae; Kingkarn Sookhanaphibarn; Worawat Choensawat (LifeTech, 2022)

Visual Representation Enhancement of Aircraft Recognition Training System in Virtual Reality. - Thanapat Munmanothum; Worawat Choensawat; Kingkarn Sookhanaphibarn (LifeTech, 2022)

Action Prediction of AI Bot in FightingICE by using Deep Learning Model. - Chollakorn Nimpattanavong; Worawat Choensawat; Kingkarn Sookhanaphibarn (LifeTech, 2022)

A Mobile Scanner Application for Embedding Data inside 3D Fabricated Objects. - Chavin Peansuwan; Worawut Pitjitlekha; Anuwat Sinthawanon; Maethas Cheancharadpong; Thanakrit Chanthaworn; Kingkarn Sookhanaphibarn; Piyarat Silapasuphakornwong; Masahiro Suzuki 003; Hideyuki Torii; Kazutake Uehira (LifeTech, 2022)

School Bus Platform for Integrating in a School Van to Avoid Trapped Kindergarten Students. - Bandit Tirasatian; Arthikhun Rattanaprueksachart; Worawat Choensawat; Kingkarn Sookhanaphibarn (LifeTech, 2022)

Achieving Fairness in DareFightingICE Agents Evaluation Through a Delay Mechanism. - Chollakorn Nimpattanavong; Thai Van Nguyen 001; Ibrahim Khan; Ruck Thawonmas; Worawat Choensawat; Kingkarn Sookhanaphibarn (CoG, 2023)

Exploring the Impact of Organizing Events to Self-Learning Behavior on an Online Learning Platform. - Ruethaimata Kwangate; Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2023)

Leveraging Exergaming and Standard Webcams for Stroke Rehabilitation. - Norapat Labchurat; Anupun Khumthong; Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2023)

Am I Fighting Well? Fighting Game Commentary Generation With ChatGPT. - Chollakorn Nimpattanavong; Pittawat Taveekitworachai; Ibrahim Khan; Thai Van Nguyen 001; Ruck Thawonmas; Worawat Choensawat; Kingkarn Sookhanaphibarn (IAIT, 2023)

Improving Data Transfer Efficiency for AIs in the DareFightingICE using gRPC. - Chollakorn Nimpattanavong; Ibrahim Khan; Thai Van Nguyen 001; Ruck Thawonmas; Worawat Choensawat; Kingkarn Sookhanaphibarn (CoRR, 2023)

Innovative Survival Skills Training for Children via Roblox Metaverse. - Worawat Choensawat; Kingkarn Sookhanaphibarn (GCCE, 2024)

LLMs in Eduverse: LLM-Integrated English Educational Game in Metaverse. - Kantinan Plupattanakit; Pratch Suntichaikul; Pittawat Taveekitworachai; Ruck Thawonmas; Jeremy White; Kingkarn Sookhanaphibarn; Worawat Choensawat (GCCE, 2024)

Stress Relief Through Voice-Controlled Flappy Bird Gameplay. - Kingkarn Sookhanaphibarn (GCCE, 2024)

Cosi Pilot: A VR-Based Drone Training Simulator. - Thanayos Siratranont; Sitti Srisuwan; Pujana Paliyawan; Kingkarn Sookhanaphibarn; Worawat Choensawat (KST, 2025)