The Causes and Consequences of Presence: Considering the Influence of Violent Video Games on Presence and Aggression. - Kristine L. Nowak; Marina Krcmar; Kirstie M. Farrar (Presence Teleoperators Virtual Environ., 2008)

The effects of video game realism on attention, retention and aggressive outcomes. - Marina Krcmar; Kirstie M. Farrar; Rory McGloin (Comput. Hum. Behav., 2011)

The Impact of Controller Naturalness on Spatial Presence, Gamer Enjoyment, and Perceived Realism in a Tennis Simulation Video Game. - Rory McGloin; Kirstie M. Farrar; Marina Krcmar (Presence Teleoperators Virtual Environ., 2011)

Modeling outcomes of violent video game play: Applying mental models and model matching to explain the relationship between user differences, game characteristics, enjoyment, and aggressive intentions. - Rory McGloin; Kirstie M. Farrar; Marina Krcmar; Suji Park; Joshua Fishlock (Comput. Hum. Behav., 2016)