Event-Centered Maze Generation Method for Mobile Virtual Reality Applications. - Kisung Jeong; Jinmo Kim 001 (Symmetry, 2016)

MAVE: Maze-based immersive virtual environment for new presence and experience. - Jiwon Lee; Kisung Jeong; Jinmo Kim 001 (Comput. Animat. Virtual Worlds, 2017)

A Study on New Virtual Reality System in Maze Terrain. - Kisung Jeong; Jiwon Lee; Jinmo Kim 001 (Int. J. Hum. Comput. Interact., 2018)

Grasping VR: Presence of Pseudo-Haptic Interface Based Portable Hand Grip System in Immersive Virtual Reality. - Mingyu Kim 001; Jinmo Kim 001; Kisung Jeong; Changhun Kim (Int. J. Hum. Comput. Interact., 2020)

Asymmetric Interface: User Interface of Asymmetric Virtual Reality for New Presence and Experience. - Kisung Jeong; Jinmo Kim 001; Mingyu Kim 001; Jiwon Lee; Chanhun Kim (Symmetry, 2020)