Hyper-paint: a possible software-toy. - Jun Fujiki; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2005)

Freqtric drums. - Tetsuaki Baba; Kiyoshi Tomimatsu (SIGGRAPH Emerging Technologies, 2006)

Incompatible BLOCK: wonders accompanied interface. - Jun Fujiki; Taketoshi Ushiama; Kiyoshi Tomimatsu (SIGGRAPH Emerging Technologies, 2006)

A view-oriented interface for block-based modeling. - Jun Fujiki; Taketoshi Ushiama; Kiyoshi Tomimatsu (SIGGRAPH Sketches, 2006)

Liquid Penetration Modeling for Cloth Dyeing. - Yuki Morimoto; Reiji Tsuruno; Kiyoshi Tomimatsu (CAe, 2007)

Liquid Diffusion Model that Accounts for a Variety of Dyeing Parameters. - Yuki Morimoto; Masayuki Tanaka 002; Reiji Tsuruno; Kiyoshi Tomimatsu (Eurographics (Short Papers), 2007)

Freqtric Drums: A Musical Instrument that Uses Skin Contact as an Interface. - Tetsuaki Baba; Taketoshi Ushiama; Kiyoshi Tomimatsu (NIME, 2007)

Visualization of Dyeing based on Diffusion and Adsorption Theories. - Yuki Morimoto; Masayuki Tanaka 002; Reiji Tsuruno; Kiyoshi Tomimatsu (PG, 2007)

Invisible Shape: Subjective Surface. - Jun Fujiki; Taketoshi Ushiama; Kiyoshi Tomimatsu (Smart Graphics, 2007)

Tile-Based Modeling and Rendering. - Maki Terai; Jun Fujiki; Reiji Tsuruno; Kiyoshi Tomimatsu (Smart Graphics, 2007)

Magical Tile. - Maki Terai; Jun Fujiki; Reiji Tsuruno; Kiyoshi Tomimatsu (Smart Graphics, 2007)

Freqtric game: video game which uses skin contact as controller input. - Tetsuaki Baba; Taketoshi Ushiama; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2007)

Video game that uses skin contact as controller input. - Tetsuaki Baba; Taketoshi Ushiama; Reiji Tsuruno; Kiyoshi Tomimatsu (SIGGRAPH Emerging Technologies, 2007)

Dyeing theory based liquid diffusion model on woven cloth. - Yuki Morimoto; Masayuki Tanaka 002; Reiji Tsuruno; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2007)

Tile-based ambiguous modeling. - Maki Terai; Jun Fujiki; Reiji Tsuruno; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2007)

Emerging keys: interactive electromagnetic levitation keys. - Tetsuaki Baba; Taketoshi Ushiama; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2008)

Constellation: a cognitive morphing point-based animation. - Jun Fujiki; Taketoshi Ushiama; Reiji Tsuruno; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2008)

Japanese text transmigration presentation. - Rikiya Tajiri; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2008)

Tile-based field modeling. - Maki Terai; Jun Fujiki; Reiji Tsuruno; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2008)

Himawari: a plant robot. - Akira Nakayasu; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2009)

Himawari plant robot: creature expression using shape-memory-alloy actuator crowd robots. - Akira Nakayasu; Kiyoshi Tomimatsu (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2009)

Onomato planets: physical computing of Japanese onomatopoeia. - Aya Miyazaki; Kiyoshi Tomimatsu (TEI, 2009)

SMA motion display: plant. - Akira Nakayasu; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2010)

QR-code calibration for mobile augmented reality applications: linking a unique physical location to the digital world. - Tsouknidas Nikolaos; Kiyoshi Tomimatsu (SIGGRAPH Posters, 2010)

Interaction Design Teaching Method Design. - Chen-Wei Chiang; Kiyoshi Tomimatsu (HCI (1), 2011)

The Effort of Social Networking on Social Behavior - Integrating Twitter, Mobile Devices, and Wearable Clothing as an Example. - Chen-Wei Chiang; Kiyoshi Tomimatsu (HCI (3), 2011)

The utilization of Social Networking Service and Japanese manga in strategic user generated design. - Anak Agung Gede Dharma; Hiroyuki Kumamoto; Shogo Kochi; Natsuki Kudo; Guowei Wei; Shu-Chuan Chiu; Kiyoshi Tomimatsu (ICEEI, 2011)

Birds on paper: an alternative interface to compose music by utilizing sketch drawing and mobile device. - Chen-Wei Chiang; Shu-Chuan Chiu; Anak Agung Gede Dharma; Kiyoshi Tomimatsu (TEI, 2012)

Game prototyping with community-driven narrative: Actor-network theory applied for Massively Multiplayer Online Games development. - Sylker Teles da Silva; Kiyoshi Tomimatsu (GCCE, 2013)

Empirical Review of Challenge Design in Video Game Design. - Michael Brandse; Kiyoshi Tomimatsu (HCI (28), 2013)

Enabling Interactive Surfaces by Using Mobile Device and Conductive Ink Drawing. - Shu-Chuan Chiu; Chen-Wei Chiang; Kiyoshi Tomimatsu (HCI (25), 2013)

User Involvement in Idea Brainstorming of Design Process: Finding the Effective Strategy in Social Network Service. - Shu-Chuan Chiu; Kiyoshi Tomimatsu (HCI (9), 2013)

Design of a Wearable Haptic Vest as a Supportive Tool for Navigation. - Anak Agung Gede Dharma; Takuma Oami; Yuhki Obata; Li Yan; Kiyoshi Tomimatsu (HCI (4), 2013)

Mapping Texture Phase Diagram of Artificial Haptic Stimuli Generated by Vibrotactile Actuators. - Anak Agung Gede Dharma; Kiyoshi Tomimatsu (HCI (4), 2013)

New Potential of E-learning by Re-utilizing Open Content Online - TED NOTE: English Learning System as an Auto-assignment Generator. - Ai Nakajima; Kiyoshi Tomimatsu (HCI (15), 2013)

Green technology and wearable haptic feedback display with 5×12 arrays of vibrotactile actuators. - Anak Agung Gede Dharma; Ezendu Ariwa; Kiyoshi Tomimatsu (ICCE-Berlin, 2013)

An interactive toolkit for designing vibrotactile haptic messages. - Anak Agung Gede Dharma; Kiyoshi Tomimatsu (ICCE, 2013)

Using Color Guidance to Improve on Usability in Interactive Environments. - Michael Brandse; Kiyoshi Tomimatsu (HCI (26), 2014)

Challenge Design and Categorization in Video Game Design. - Michael Brandse; Kiyoshi Tomimatsu (HCI (9), 2014)

A Heuristic Model of Vibrotactile Haptic Feedbacks Elicitation Based on Empirical Review. - Anak Agung Gede Dharma; Kiyoshi Tomimatsu (HCI (2), 2014)

Card games as interface for massively multiplayer online games. - Sylker Teles; Kiyoshi Tomimatsu (SIGGRAPH ASIA Posters, 2014)

Unframes: Extendible Interface and Investigations of Its Usages. - Taichi Hisatsune; Kiyoshi Tomimatsu (HCI (26), 2016)

A Study of Digital Media Art Utilizing 2D Animation: Digital Video Expression Using Projection Mapping and Multi Screen Techniques. - Zhipeng Feng; Kiyoshi Tomimatsu (AHFE (7), 2017)

Breath Is to Be Perceived - Breathing Signal Sharing Involved in Remote Emotional Communication. - Xiaotian Sun; Kiyoshi Tomimatsu (HCI (21), 2017)

Scentgraphy - Interactive Installation of Scent Communication. - Xiaotian Sun; Kiyoshi Tomimatsu (ArtsIT/DLI, 2018)

Digital Media Art Utilizing Traditional Animation Digital Video Expression Using Projection Mapping and Multi Screen Technique. - Zhipeng Feng; Kiyoshi Tomimatsu (IHSI, 2018)