A distributed model for electrical substation automation based on multi-agents technology. - Klaus de Geus; Alexandre M. de Souza; Flávio Milsztajn; Carlos J. J. Kolb; José H. Dometerco; Ciro de C. Braga; Emerson L. Parolin; Arlenio C. Frisch; Luiz K. Fortunato Jr.; Augusto Erzinger Jr.; Marco A. Jonack; Anderson J. A. Guiera (CIMCA/IAWTIC, 2006)

Three-dimensional segmentation of brain tissues using Markov random fields and genetic algorithms. - Flávio Milsztajn; Klaus de Geus (SAC, 2007)

Towards the Development of a 3D Serious Game for Training in Power Network Maintenance. - Matheus Rosendo; Tiago Buriol; Klaus de Geus; Sérgio Scheer; Carlos Felsky (VS-GAMES, 2011)

Immersive Serious Game-style Virtual Environment for Training in Electrical Live Line Maintenance Activities. - Klaus de Geus; Rafael T. Beê; Vinícius M. Corrêa; Ricardo C. R. dos Santos; Alexandre P. de Faria; Elton M. Sato; Vitoldo Swinka-Filho; Awdry Feisser Miquelin; Sérgio Scheer; Paulo Henrique Siqueira; Walmor Cardoso Godoi; Matheus Rosendo; et al. (CSEDU (2), 2020)

Optimal non-anticipative scenarios for nonlinear hydro-thermal power systems. - Gislaine A. Periçaro; Elizabeth W. Karas; Clóvis C. Gonzaga; Débora Cintia Marcilio; Ana P. Oening; Luiz Carlos Matioli; Daniel H. M. Detzel; Klaus de Geus; Marcelo R. Bessa (Appl. Math. Comput., 2020)