Finger Tracking for Interaction in Augmented Environments. - Klaus Dorfmüller-Ulhaas; Dieter Schmalstieg (ISAR, 2001)

CARUSO - Project Goals and Principal Approach. - Uwe Brinkschulte; Jürgen Becker 001; Klaus Dorfmüller-Ulhaas; Ralf König 001; Sascha Uhrig; Theo Ungerer (GI Jahrestagung (2), 2004)

Embodied Conversational Characters: Wandering between the Digital and the Physical World (Digitale Weltenwanderer: Synthetische Charaktere zwischen Realität und Virtualität). - Elisabeth André; Klaus Dorfmüller-Ulhaas; Thomas Rist (it Inf. Technol., 2004)

The Synthetic Character Ritchie: First Steps Towards a Virtual Companion for Mixed Reality. - Klaus Dorfmüller-Ulhaas; Elisabeth André (ISMAR, 2005)

Engaging in a Conversation with Synthetic Characters Along the Virtuality Continuum. - Elisabeth André; Klaus Dorfmüller-Ulhaas; Matthias Rehm (Smart Graphics, 2005)

An Immersive Game - Augsburg Cityrun. - Klaus Dorfmüller-Ulhaas; Dennis Erdmann; Oliver Gerl; Nicolas Schulz; Volker Wiendl; Elisabeth André (PIT, 2006)

Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories. - Dennis Erdmann; Klaus Dorfmüller-Ulhaas; Elisabeth André (TIDSE, 2006)

Integrating a Virtual Agent into the Real World: The Virtual Anatomy Assistant Ritchie. - Volker Wiendl; Klaus Dorfmüller-Ulhaas; Nicolas Schulz; Elisabeth André (IVA, 2007)