Resample Hardware for 3D Graphics. - Koen Meinds; Bart Barenbrug (Graphics Hardware, 2002)

Hardware-accelerated texture and edge antialiasing using FIR filters. - Koen Meinds; Bart Barenbrug; Frans J. Peters (SIGGRAPH Abstracts and Applications, 2002)

Real-Time Temporal Anti-Aliasing for 3D Graphics. - Koen Meinds; Jan Stout; Kees van Overveld (VMV, 2003)