A Shadow Buffer Technique for Simulating Snow-Covered Shapes. - Kohe Tokoi (CGIV, 2006)

The Learning Environment for Stars and Constellations in the Real World with Finger Pointing. - Masato Soga; Masafumi Miwa; Koji Matsui; Kazuki Takaseki; Kohe Tokoi; Hirokazu Taki (DIGITEL, 2008)

Interactive Learning Environment for Astronomy with Finger Pointing and Augmented Reality. - Masato Soga; Koji Matsui; Kazuki Takaseki; Kohe Tokoi (ICALT, 2008)

The Planetary Simulator for Generalized Understanding of Astronomical Phenomena from Various Viewpoints. - Masato Soga; Yasunori Nakanishi; Kohe Tokoi (KES (3), 2008)

The planetary simulator for understanding planetary phenomena by multiple viewpoints. - Masato Soga; Kohe Tokoi; Yasunori Nakanishi (Int. J. Adv. Intell. Paradigms, 2008)

Particle Based Skinning. - Kohe Tokoi; Shingo Komiya (CGIV, 2009)

Real-time rendering of subsurface scattering according to translucency magnitude. - Hiroyuki Kubo; Kohe Tokoi; Yasuhiro Mukaigawa (SIGGRAPH Posters, 2015)