A Method for Modeling and Rendering Dunes with Wind-Ripples. - Koichi Onoue; Tomoyuki Nishita (PG, 2000)

Virtual Sandbox. - Koichi Onoue; Tomoyuki Nishita (PG, 2003)

Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature. - Koichi Onoue; Nelson Max; Tomoyuki Nishita (CW, 2004)

Speculative Security Checks in Sandboxing Systems. - Yoshihiro Oyama; Koichi Onoue; Akinori Yonezawa (IPDPS, 2005)

An Interactive Deformation System for Granular Material. - Koichi Onoue; Tomoyuki Nishita (Comput. Graph. Forum, 2005)

A Virtual Machine Migration System Based on a CPU Emulator. - Koichi Onoue; Yoshihiro Oyama (VTDC@SC, 2006)

Control of system calls from outside of virtual machines. - Koichi Onoue; Yoshihiro Oyama; Akinori Yonezawa (SAC, 2008)

Host-based multi-tenant technology for scalable data center networks. - Koichi Onoue; Naoki Matsuoka; Jun Tanaka (ANCS, 2012)

Server side networking for cloud data centers. - Masahiro Satou; Koichi Onoue; Naoki Matsuoka; Keiji Miyazaki; Jun Tanaka (CloudNet, 2012)

Traffic-Aware Resource Controller for IaaS Clouds. - Koichi Onoue; Naoki Matsuoka (CloudCom, 2015)

Scheduling of Parallel Migration for Multiple Virtual Machines. - Koichi Onoue; Satoshi Imai; Naoki Matsuoka (AINA, 2017)

Application Based Access Control for Remote RDBMS. - Chihiro Kato; Koichi Onoue; Yui Noma (J. Inf. Process., 2022)

Container-native Managed Data Sharing. - Koichi Onoue; Masaru Ueno; Yui Noma (J. Inf. Process., 2023)