Facial Expression Synthesis by Caricature. - Koji Miyazaki; Hirotaka Nakayama (ICONIP, 1998)

Interactive storytelling system using behavior-based non-verbal information: ZENetic computer. - Naoko Tosa; Seigo Matsuoka; Koji Miyazaki (ACM Multimedia, 2003)

Storytelling for Recreating Our Selves: ZENetic Computer. - Naoko Tosa; Koji Miyazaki; Hideki Murasato; Seigo Matsuoka (International Conference on Virtual Storytelling, 2003)

Optimal channel assignment in wireless communication networks with distance and frequency interferences. - Wuyi Yue; Koji Miyazaki; Xiaotie Deng (Comput. Commun., 2004)

Architecture of an authoring system to support the creation of interactive contents. - Koji Miyazaki; Yurika Nagai; Ryohei Nakatsu (Advances in Computer Entertainment Technology, 2006)

Concept and construction of an interactive folktale system. - Koji Miyazaki; Yurika Nagai; Ryohei Nakatsu (DIMEA, 2007)

Virtual marionette theater using hand recognition. - Daisuke Ninomiya; Koji Miyazaki; Ryohei Nakatsu (DIMEA, 2007)

Analysis of Japanese folktales for the purpose of story generation. - Takaaki Kato; Koji Miyazaki; Ryohei Nakatsu (DIMEA, 2008)

Networked Virtual Marionette Theater. - Daisuke Ninomiya; Koji Miyazaki; Ryohei Nakatsu (Edutainment, 2008)

Analysis of Japanese Folktales for the Purpose of Story Generation. - Takaaki Kato; Takenori Wama; Koji Miyazaki; Ryohei Nakatsu (ICEC, 2008)

A Prototype for Human-Like e-Learning System. - Kenji Yoshida; Yuji Shinoda; Koji Miyazaki; Kayoko Nakagami; Hirotaka Nakayama (KES (3), 2008)

Dance Motion Control of a Humanoid Robot Based on Real-Time Tempo Tracking from Musical Audio Signals. - Naoto Nakahara; Koji Miyazaki; Hajime Sakamoto; Takashi X. Fujisawa; Noriko Nagata; Ryohei Nakatsu (ICEC, 2009)

Extended-Knee Walk for Humanoid Robot with Parallel Link Legs. - Hajime Sakamoto; Haruhiro Katayose; Koji Miyazaki; Ryohei Nakatsu (Int. J. Humanoid Robotics, 2009)