% csauthors.net - beta - BibTeX bibliography of Kokolo Ikeda
@inproceedings{conf/ppsn/IkedaK00,
title = {GA Based on the UV-Structure Hypothesis and Its Application to JSP.},
year = {2000},
booktitle = {PPSN},
author = {{Kokolo Ikeda} and {Shigenobu Kobayashi}},
publisher = {Springer},
booktitle = {Parallel Problem Solving from Nature - PPSN VI, 6th International Conference, Paris, France, September 18-20, 2000, Proceedings}
}
@inproceedings{conf/cec/IkedaKK01,
title = {Failure of Pareto-based MOEAs: does non-dominated really mean near to optimal?},
year = {2001},
booktitle = {CEC},
author = {{Kokolo Ikeda} and {Hajime Kita} and {Shigenobu Kobayashi}},
publisher = {IEEE},
booktitle = {Proceedings of the 2001 Congress on Evolutionary Computation, CEC 2001, COEX, Seoul, Korea, May 27-30, 2001}
}
@inproceedings{conf/ppsn/IkedaK02,
title = {Deterministic Multi-step Crossover Fusion: A Handy Crossover Composition for GAs.},
year = {2002},
booktitle = {PPSN},
author = {{Kokolo Ikeda} and {Shigenobu Kobayashi}},
publisher = {Springer},
booktitle = {Parallel Problem Solving from Nature - PPSN VII, 7th International Conference, Granada, Spain, September 7-11, 2002, Proceedings}
}
@inproceedings{conf/cec/IkedaNAK03,
title = {Independent constraint satisfaction and its application to sewerage system control.},
year = {2003},
booktitle = {IEEE Congress on Evolutionary Computation},
author = {{Kokolo Ikeda} and {Akihiro Nagaiwa} and {Kei Aoki} and {Shigenobu Kobayashi}},
publisher = {IEEE},
booktitle = {Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2003, Canberra, Australia, December 8-12, 2003}
}
@inproceedings{conf/cec/Ikeda05,
title = {Exemplar-based direct policy search with evolutionary optimization.},
year = {2005},
booktitle = {Congress on Evolutionary Computation},
author = {{Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2005, 2-4 September 2005, Edinburgh, UK}
}
@inproceedings{conf/cec/TsuchiyaISOK06,
title = {Instance-Based Policy Search using Binomial Distribution Crossover and Iterated Refreshment.},
year = {2006},
booktitle = {IEEE Congress on Evolutionary Computation},
author = {{Chikao Tsuchiya} and {Kokolo Ikeda} and {Jun Sakuma} and {Isao Ono} and {Shigenobu Kobayashi}},
publisher = {IEEE},
booktitle = {IEEE International Conference on Evolutionary Computation, CEC 2006, part of WCCI 2006, Vancouver, BC, Canada, 16-21 July 2006}
}
@inproceedings{conf/gecco/HaradaIK06,
title = {Hybridization of genetic algorithm and local search in multiobjective function optimization: recommendation of GA then LS.},
year = {2006},
booktitle = {GECCO},
author = {{Ken Harada} and {Kokolo Ikeda} and {Shigenobu Kobayashi}},
publisher = {ACM},
booktitle = {Genetic and Evolutionary Computation Conference, GECCO 2006, Proceedings, Seattle, Washington, USA, July 8-12, 2006}
}
@inproceedings{conf/c5/HagiwaraIMUK07,
title = {On Socialization of Personal Computing.},
year = {2007},
booktitle = {C5},
author = {{Gaku Hagiwara} and {Kokolo Ikeda} and {Mikihiko Mori} and {Tetsutaro Uehara} and {Hajime Kita}},
publisher = {IEEE Computer Society},
booktitle = {Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 2007), 24-26 January 2007, Kyoto, Japan}
}
@inproceedings{conf/cec/IkedaK07,
title = {State evaluation strategy for exemplar-based policy optimization of dynamic decision problems.},
year = {2007},
booktitle = {IEEE Congress on Evolutionary Computation},
author = {{Kokolo Ikeda} and {Hajime Kita}},
publisher = {IEEE},
booktitle = {Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2007, 25-28 September 2007, Singapore}
}
@inproceedings{conf/emo/IkedaSMK06,
title = {Designing Traffic-Sensitive Controllers for Multi-Car Elevators Through Evolutionary Multi-objective Optimization.},
year = {2007},
booktitle = {EMO},
author = {{Kokolo Ikeda} and {Hiromichi Suzuki} and {Sandor Markon} and {Hajime Kita}},
publisher = {Springer},
booktitle = {Evolutionary Multi-Criterion Optimization, 4th International Conference, EMO 2007, Matsushima, Japan, March 5-8, 2007, Proceedings}
}
@inproceedings{conf/cec/KajiIK08,
title = {Acceleration of parametric Multi-objective Optimization by an initialization technique for Multi-Objective Evolutionary Algorithms.},
year = {2008},
booktitle = {IEEE Congress on Evolutionary Computation},
author = {{Hirotaka Kaji} and {Kokolo Ikeda} and {Hajime Kita}},
publisher = {IEEE},
booktitle = {Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2008, June 1-6, 2008, Hong Kong, China}
}
@inproceedings{conf/jsai/MoriIHSUK08,
title = {Socialized Computers and Collaborative Learning.},
year = {2008},
booktitle = {JSAI},
author = {{Mikihiko Mori} and {Kokolo Ikeda} and {Gaku Hagiwara} and {Masaki Saga} and {Tetsutaro Uehara} and {Hajime Kita}},
publisher = {Springer},
booktitle = {New Frontiers in Artificial Intelligence, JSAI 2008 Conference and Workshops, Asahikawa, Japan, June 11-13, 2008, Revised Selected Papers}
}
@inproceedings{conf/c5/SagaIMUKNNUOO09,
title = {Development of a Multiple User Quiz System on a Shared Display.},
year = {2009},
booktitle = {C5},
author = {{Masaki Saga} and {Kokolo Ikeda} and {Mikihiko Mori} and {Tetsutaro Uehara} and {Hajime Kita} and {Yohei Naya} and {Naomi Nagata} and {Hiroto Ueda} and {Akio Okumura} and {Terufumi Ohno}},
publisher = {IEEE Computer Society},
booktitle = {The Seventh International Conference on Creating, Connecting and Collaborating through Computing, C5 2009, Kyoto, Japan, 19-22 January 2009}
}
@inproceedings{conf/cec/KajiIK09,
title = {Uncertainty of constraint function in Evolutionary Multi-objective Optimization.},
year = {2009},
booktitle = {IEEE Congress on Evolutionary Computation},
author = {{Hirotaka Kaji} and {Kokolo Ikeda} and {Hajime Kita}},
publisher = {IEEE},
booktitle = {Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2009, Trondheim, Norway, 18-21 May, 2009}
}
@inproceedings{conf/cec/KajiIK09a,
title = {Avoidance of constraint violation for experiment-based evolutionary multi-objective optimization.},
year = {2009},
booktitle = {IEEE Congress on Evolutionary Computation},
author = {{Hirotaka Kaji} and {Kokolo Ikeda} and {Hajime Kita}},
publisher = {IEEE},
booktitle = {Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2009, Trondheim, Norway, 18-21 May, 2009}
}
@inproceedings{conf/c5/SaitoAIOMUK10,
title = {An Agent-Based Approach to Evaluation of Workflow Support Systems.},
year = {2010},
booktitle = {C5},
author = {{Hiroki Saito} and {Tetsuya Abe} and {Kokolo Ikeda} and {Kenji Ohira} and {Mikihiko Mori} and {Tetsutaro Uehara} and {Hajime Kita}},
publisher = {IEEE Computer Society},
booktitle = {The Eighth International Conference on Creating, Connecting and Collaborating through Computing, C5 2010, La Jolla, CA, USA, 25-28 January 2010}
}
@inproceedings{conf/acg/HashimotoKYI11,
title = {Accelerated UCT and Its Application to Two-Player Games.},
year = {2011},
booktitle = {ACG},
author = {{Junichi Hashimoto} and {Akihiro Kishimoto} and {Kazuki Yoshizoe} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Advances in Computer Games - 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers}
}
@inproceedings{conf/cig/IkedaTVT12,
title = {Playing PuyoPuyo: Two search algorithms for constructing chain and tactical heuristics.},
year = {2012},
booktitle = {CIG},
author = {{Kokolo Ikeda} and {Daisuke Tomizawa} and {Simon Viennot} and {Yuu Tanaka}},
publisher = {IEEE},
booktitle = {2012 IEEE Conference on Computational Intelligence and Games, CIG 2012, Granada, Spain, September 11-14, 2012}
}
@inproceedings{conf/scisisis/IkedaTVQU12,
title = {Adaptation of game AIs using Genetic Algorithm: Keeping variety and suitable strength.},
year = {2012},
booktitle = {SCIS&ISIS},
author = {{Kokolo Ikeda} and {Yu Tanaka} and {Simon Viennot} and {Nguyen Huy Quoc} and {Yohei Ueda}},
publisher = {IEEE},
booktitle = {The 6th International Conference on Soft Computing and Intelligent Systems (SCIS), and The 13th International Symposium on Advanced Intelligence Systems (ISIS), Kobe, Japan, November 20-24, 2012}
}
@inproceedings{conf/taai/NguyenIL12,
title = {Extracting Important Patterns for Building State-Action Evaluation Function in Othello.},
year = {2012},
booktitle = {TAAI},
author = {{Huy Nguyen} and {Kokolo Ikeda} and {Bac Le}},
publisher = {IEEE Computer Society},
booktitle = {Conference on Technologies and Applications of Artificial Intelligence, TAAI 2012, Tainan, Taiwan, November 16-18, 2012}
}
@inproceedings{conf/cg/IkedaV13,
title = {Efficiency of Static Knowledge Bias in Monte-Carlo Tree Search.},
year = {2013},
booktitle = {Computers and Games},
author = {{Kokolo Ikeda} and {Simon Viennot}},
publisher = {Springer},
booktitle = {Computers and Games - 8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers}
}
@inproceedings{conf/cg/SpoererOII13,
title = {Further Investigations of 3-Member Simple Majority Voting for Chess.},
year = {2013},
booktitle = {Computers and Games},
author = {{Kristian Toby Spoerer} and {Toshihisa Okaneya} and {Kokolo Ikeda} and {Hiroyuki Iida}},
publisher = {Springer},
booktitle = {Computers and Games - 8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers}
}
@inproceedings{conf/cig/IkedaV13,
title = {Production of various strategies and position control for Monte-Carlo Go - Entertaining human players.},
year = {2013},
booktitle = {CIG},
author = {{Kokolo Ikeda} and {Simon Viennot}},
publisher = {IEEE},
booktitle = {2013 IEEE Conference on Computational Inteligence in Games (CIG), Niagara Falls, ON, Canada, August 11-13, 2013}
}
@inproceedings{conf/gamesem/TemsiririrkkulN14,
title = {Biased random sequence generation for making common player believe it unbiased.},
year = {2014},
booktitle = {GEM},
author = {{Sila Temsiririrkkul} and {Hisamitsu Nomura} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {2014 IEEE Games Media Entertainment, GEM 2014, Toronto, ON, Canada, October 22-24, 2014}
}
@inproceedings{conf/kse/NguyenVI14,
title = {Fast Optimization of the Pattern Shapes in Board Games with Simulated Annealing.},
year = {2014},
booktitle = {KSE},
author = {{Huy Nguyen} and {Simon Viennot} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Knowledge and Systems Engineering - Proceedings of the Sixth International Conference KSE 2014, Hanoi, Vietnam, 9-11 October 2014}
}
@inproceedings{conf/acg/IkedaSV15,
title = {Machine-Learning of Shape Names for the Game of Go.},
year = {2015},
booktitle = {ACG},
author = {{Kokolo Ikeda} and {Takanari Shishido} and {Simon Viennot}},
publisher = {Springer},
booktitle = {Advances in Computer Games - 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers}
}
@inproceedings{conf/acit2/SatoTSI15,
title = {Adaptive Fighting Game Computer Player by Switching Multiple Rule-Based Controllers.},
year = {2015},
booktitle = {ACIT-CSI},
author = {{Naoyuki Sato} and {Sila Temsiririrkkul} and {Shogo Sone} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {3rd International Conference on Applied Computing and Information Technology, ACIT 2015/2nd International Conference on Computational Science and Intelligence, CSI 2015, Okayama, Japan, July 12-16, 2015}
}
@inproceedings{conf/cig/FujikiIV15,
title = {A platform for turn-based strategy games, with a comparison of Monte-Carlo algorithms.},
year = {2015},
booktitle = {CIG},
author = {{Tsubasa Fujiki} and {Kokolo Ikeda} and {Simon Viennot}},
publisher = {IEEE},
booktitle = {2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015}
}
@inproceedings{conf/cig/SatoIW15,
title = {Estimation of player's preference for cooperative RPGs using multi-strategy Monte-Carlo method.},
year = {2015},
booktitle = {CIG},
author = {{Naoyuki Sato} and {Kokolo Ikeda} and {Takayuki Wada}},
publisher = {IEEE},
booktitle = {2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015}
}
@inproceedings{conf/cig/IkedaVS16,
title = {Detection and labeling of bad moves for coaching go.},
year = {2016},
booktitle = {CIG},
author = {{Kokolo Ikeda} and {Simon Viennot} and {Naoyuki Sato}},
publisher = {IEEE},
booktitle = {IEEE Conference on Computational Intelligence and Games, CIG 2016, Santorini, Greece, September 20-23, 2016}
}
@inproceedings{conf/cig/SatoI16,
title = {Three types of forward pruning techniques to apply the alpha beta algorithm to turn-based strategy games.},
year = {2016},
booktitle = {CIG},
author = {{Naoyuki Sato} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {IEEE Conference on Computational Intelligence and Games, CIG 2016, Santorini, Greece, September 20-23, 2016}
}
@inproceedings{conf/cig/PhucNK17,
title = {Learning human-like behaviors using neuroevolution with statistical penalties.},
year = {2017},
booktitle = {CIG},
author = {{Luong Huu Phuc} and {Kanazawa Naoto} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017}
}
@inproceedings{conf/icaart/TriQI17,
title = {Optimized Non-visual Information for Deep Neural Network in Fighting Game.},
year = {2017},
booktitle = {ICAART (2)},
author = {{Nguyen Duc Tang Tri} and {Vu Quang} and {Kokolo Ikeda}},
publisher = {SciTePress},
booktitle = {Proceedings of the 9th International Conference on Agents and Artificial Intelligence, ICAART 2017, Volume 2, Porto, Portugal, February 24-26, 2017.}
}
@inproceedings{conf/iwec/TemsiririrkkulS17,
title = {Survey of How Human Players Divert In-game Actions for Other Purposes: Towards Human-Like Computer Players.},
year = {2017},
booktitle = {ICEC},
author = {{Sila Temsiririrkkul} and {Naoyuki Sato} and {Kenta Nakagawa} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Entertainment Computing - ICEC 2017 - 16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings}
}
@inproceedings{conf/acg/KimuraI19,
title = {Designing Policy Network with Deep Learning in Turn-Based Strategy Games.},
year = {2019},
booktitle = {ACG},
author = {{Tomihiro Kimura} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Advances in Computer Games - 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019, Revised Selected Papers}
}
@inproceedings{conf/acg/OikawaHI19,
title = {Improving Human Players' T-Spin Skills in Tetris with Procedural Problem Generation.},
year = {2019},
booktitle = {ACG},
author = {{Taishi Oikawa} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Advances in Computer Games - 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019, Revised Selected Papers}
}
@inproceedings{conf/cig/NamI19,
title = {Generation of Diverse Stages in Turn-Based Role-Playing Game using Reinforcement Learning.},
year = {2019},
booktitle = {CoG},
author = {{SangGyu Nam} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}
}
@inproceedings{conf/iwec/LiangLI19,
title = {Procedural Content Generation of Rhythm Games Using Deep Learning Methods.},
year = {2019},
booktitle = {ICEC-JCSG},
author = {{Yubin Liang} and {Wanxiang Li} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Entertainment Computing and Serious Games - First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings}
}
@inproceedings{conf/taai/FanSLI19,
title = {Position Control and Production of Various Strategies for Deep Learning Go Programs.},
year = {2019},
booktitle = {TAAI},
author = {{Tianwen Fan} and {Yuan Shi} and {Wanxiang Li} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {2019 International Conference on Technologies and Applications of Artificial Intelligence, TAAI 2019, Kaohsiung, Taiwan, November 21-23, 2019}
}
@incollection{reference/ecgg/Ikeda19,
title = {Puyo Puyo.},
year = {2019},
booktitle = {Encyclopedia of Computer Graphics and Games},
author = {{Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Encyclopedia of Computer Graphics and Games.}
}
@inproceedings{conf/cig/LiHI20,
title = {Imitating Agents in A Complex Environment by Generative Adversarial Imitation Learning.},
year = {2020},
booktitle = {CoG},
author = {{Wanxiang Li} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020}
}
@inproceedings{conf/icaart/KimuraI20,
title = {High-performance Algorithms using Deep Learning in Turn-based Strategy Games.},
year = {2020},
booktitle = {ICAART (2)},
author = {{Tomihiro Kimura} and {Kokolo Ikeda}},
publisher = {SCITEPRESS},
booktitle = {Proceedings of the 12th International Conference on Agents and Artificial Intelligence, ICAART 2020, Volume 2, Valletta, Malta, February 22-24, 2020.}
}
@inproceedings{conf/taai/HsuehINW20,
title = {Analyses of Tabular AlphaZero on NoGo.},
year = {2020},
booktitle = {TAAI},
author = {{Chu-Hsuan Hsueh} and {Kokolo Ikeda} and {Sang-Gyu Nam} and {I-Chen Wu}},
publisher = {IEEE},
booktitle = {International Conference on Technologies and Applications of Artificial Intelligence, TAAI 2020, Taipei, Taiwan, December 3-5, 2020}
}
@inproceedings{conf/acg/FujihiraHI21,
title = {Procedural Maze Generation Considering Difficulty from Human Players' Perspectives.},
year = {2021},
booktitle = {ACG},
author = {{Keita Fujihira} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Advances in Computer Games - 17th International Conference, ACG 2021, Virtual Event, November 23-25, 2021, Revised Selected Papers}
}
@article{journals/ieiceta/UeharaHI21,
title = {An Efficient Aircraft Boarding Strategy Considering Implementation.},
year = {2021},
journal = {IEICE Trans. Fundam. Electron. Commun. Comput. Sci.},
author = {{Kenji Uehara} and {Kunihiko Hiraishi} and {Kokolo Ikeda}}
}
@article{journals/jise/ShiFLHI21,
title = {Position Control and Production of Various Strategies for Game of Go Using Deep Learning Methods.},
year = {2021},
journal = {J. Inf. Sci. Eng.},
author = {{Yuan Shi} and {Tianwen Fan} and {Wanxiang Li} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}}
}
@inproceedings{conf/cig/HsuehI22,
title = {Playing Good-Quality Games with Weak Players by Combining Programs with Different Roles.},
year = {2022},
booktitle = {CoG},
author = {{Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {IEEE Conference on Games, CoG 2022, Beijing, China, August 21-24, 2022}
}
@inproceedings{conf/icaart/LiHHI22,
title = {Graph Convolutional Networks for Turn-Based Strategy Games.},
year = {2022},
booktitle = {ICAART (2)},
author = {{Wanxiang Li} and {Houkuan He} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {SCITEPRESS},
booktitle = {Proceedings of the 14th International Conference on Agents and Artificial Intelligence, ICAART 2022, Volume 2, Online Streaming, February 3-5, 2022.}
}
@article{journals/tciaig/NamHI22,
title = {Generation of Game Stages With Quality and Diversity by Reinforcement Learning in Turn-Based RPG.},
year = {2022},
journal = {IEEE Trans. Games},
author = {{Sang-Gyu Nam} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}}
}
@inproceedings{conf/acg/HsuehI23,
title = {Can We Infer Move Sequences in Go from Stone Arrangements?},
year = {2023},
booktitle = {ACG},
author = {{Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {Springer},
booktitle = {Advances in Computer Games - 18th International Conference, ACG 2023, Virtual Event, November 28-30, 2023, Revised Selected Papers}
}
@inproceedings{conf/icaart/OgawaHI23,
title = {Improving the Human-Likeness of Game AI's Moves by Combining Multiple Prediction Models.},
year = {2023},
booktitle = {ICAART (3)},
author = {{Tatsuyoshi Ogawa} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {SCITEPRESS},
booktitle = {Proceedings of the 15th International Conference on Agents and Artificial Intelligence, ICAART 2023, Volume 3, Lisbon, Portugal, February 22-24, 2023.}
}
@inproceedings{conf/jcsse/NamHI23,
title = {Procedural Content Generation of Super Mario Levels Considering Natural Connection.},
year = {2023},
booktitle = {JCSSE},
author = {{SangGyu Nam} and {Chu-Hsuan Hsueh} and {Kokolo Ikeda}},
publisher = {IEEE},
booktitle = {20th IEEE International Joint Conference on Computer Science and Software Engineering, JCSSE 2023, Phitsanulok, Thailand, June 28 - July 1, 2023}
}
@article{journals/access/HsuehIWCH23,
title = {Analyses of Tabular AlphaZero on Strongly-Solved Stochastic Games.},
year = {2023},
journal = {IEEE Access},
author = {{Chu-Hsuan Hsueh} and {Kokolo Ikeda} and {I-Chen Wu} and {Jr-Chang Chen} and {Tsan-sheng Hsu}}
}
@article{journals/apin/HsuehI24,
title = {Improvement of move naturalness for playing good-quality games with middle-level players.},
year = {2024},
journal = {Appl. Intell.},
author = {{Chu-Hsuan Hsueh} and {Kokolo Ikeda}}
}