Serious Learning in Serious Games - Learning In, Through, and Beyond Serious Games. - Konstantin Mitgutsch (Serious Games and Edutainment Applications, 2011)

Subversive Game Design for Recursive Learning. - Konstantin Mitgutsch; Matthew Weise (DiGRA Conference, 2011)

Playful Learning Experiences: Meaningful Learning Patterns in Players' Biographies. - Konstantin Mitgutsch (Int. J. Gaming Comput. Mediat. Simulations, 2011)

Purposeful by design?: a serious game design assessment framework. - Konstantin Mitgutsch; Narda Alvarado (FDG, 2012)

Movers and shakers: designing meaningful conflict in a tablet-based serious game. - Konstantin Mitgutsch; Steven Schirra; Sara Verrilli (CHI Extended Abstracts, 2013)

Movers and Shakers: Conversation and conflict in a serious game for tablets. - Konstantin Mitgutsch; Steven Schirra; Sara Verrilli; Richard Eberhardt (FDG, 2013)

Playful Mobility Choices: Motivating informed mobility decision making by applying game mechanics. - Alexandra Millonig; Konstantin Mitgutsch (EAI Endorsed Trans. Ambient Syst., 2014)