4D volume rendering with the Shear Warp factorisation. - Kostas Anagnostou; Tim J. Atherton; Andrew E. Waterfall (VVS, 2000)

4D Volume Rendering with the Shear Warp Factorisation: Extensions and Quantitative Results. - Kostas Anagnostou; Tim J. Atherton; Andrew E. Waterfall (IV, 2001)

Data Mining for Player Modeling in Videogames. - Kostas Anagnostou; Manolis Maragoudakis (Panhellenic Conference on Informatics, 2009)

Avatars' Appearance and Social Behavior in Online Virtual Worlds. - Domna Banakou; Konstantinos Chorianopoulos; Kostas Anagnostou (Panhellenic Conference on Informatics, 2009)

LSA-based Semantic Representation of Action Games. - Katia Lida Kermanidis; Kostas Anagnostou (KEOD, 2010)

Square AR: Using Augmented Reality for Urban Planning. - Kostas Anagnostou; Panagiotis Vlamos (VS-GAMES, 2011)

Video Game Genre Affordances for Physics Education. - Kostas Anagnostou; Anastasia Pappa (Int. J. Game Based Learn., 2011)

Research Note: Narration vs. Simulation. - Kostas Anagnostou (Int. J. Gaming Comput. Mediat. Simulations, 2011)

Player Modeling Using HOSVD towards Dynamic Difficulty Adjustment in Videogames. - Kostas Anagnostou; Manolis Maragoudakis (AIAI (2), 2012)