Capturing Real-Time Public Space Activity Using Publicly Available Digital Traces. - Kostas Cheliotis (CitiLab@ICWSM, 2016)

Using an Agent-based Model to Explore Alternative Modes of Last-Mile Parcel Delivery in Urban Contexts. - Sarah Wise; Kostas Cheliotis; Oliver Bates; Adrian Friday; Julian Allen; Fraser N. McLeod; Tom J. Cherrett (GeoSim@SIGSPATIAL, 2018)

Park And Parcel: An Agent-Based Exploration Of Last-Mile Freight Delivery Behavior As It Relates To Parking. - Sarah Wise; Kostas Cheliotis; Oliver Bates; Fraser N. McLeod; Tom J. Cherrett; Julian Allen; Maja Piecyk; Tolga Bektas (SpringSim, 2019)

An agent-based model of public space use. - Kostas Cheliotis (Comput. Environ. Urban Syst., 2020)

A Classification of Augmented Reality Approaches for Spatial Data Visualization. - Kostas Cheliotis; Fotis Liarokapis; Margarita Kokla; Eleni Tomai; Katerina Pastra; Athanasia Darra; Maria Bezerianou; Marinos Kavouras (ISMAR Adjunct, 2021)

ABMU: An Agent-Based Modelling Framework for Unity3D. - Kostas Cheliotis (SoftwareX, 2021)

Simulating Common Indoor Crowd Behaviours in 3D Environments Using ABMU. - Kostas Cheliotis (IMET, 2022)

UnityGeoAR: A geolocation Augmented Reality package for Unity3D. - Kostas Cheliotis; Fotis Liarokapis; Margarita Kokla; Eleni Tomai; Katerina Pastra; Niki Anastopoulou; Maria Bezerianou; Athanasia Darra; Marinos Kavouras (SoftwareX, 2024)