Team Description of Spatial-Timer. - Kousuke Shinoda; Susumu Kunifuji (RoboCup, 2000)

Evaluation of Usability of Dial-a-Ride Systems by Social Simulation. - Itsuki Noda; Masayuki Ohta; Kousuke Shinoda; Yoichiro Kumada; Hideyuki Nakashima (MABS, 2003)

Is Dial-a-Ride Bus Reasonable in Large Scale Towns? Evaluation of Usability of Dial-a-Ride Systems by Simulation. - Kousuke Shinoda; Itsuki Noda; Masayuki Ohta; Yoichiro Kumada; Hideyuki Nakashima (MAMUS, 2003)

Application of Parallel Scenario Description for RoboCupRescue Civilian Agent. - Kousuke Shinoda; Itsuki Noda; Masayuki Ohta; Susumu Kunifuji (RoboCup, 2003)

Usability of dial-a-ride systems. - Itsuki Noda; Masayuki Ohta; Yoichiro Kumada; Kousuke Shinoda; Hideyuki Nakashima (AAMAS, 2005)

Emergence of global network property based on multi-agent voting model. - Kousuke Shinoda; Yutaka Matsuo; Hideyuki Nakashima (AAMAS, 2007)

A study on wearable behavior navigation system - Development of simple parasitic humanoid system. - Eimei Oyama; Norifumi Watanabe; Hiroaki Mikado; Hikaru Araoka; Jun Uchida; Takashi Omori; Kousuke Shinoda; Itsuki Noda; Naoji Shiroma; Arvin Agah; Kazutaka Hamada; Tomoko Yonemura; et al. (ICRA, 2010)

A study on wearable behavior navigation system (II) - a comparative study on remote behavior navigation systems for first-aid treatment. - Eimei Oyama; Norifumi Watanabe; Hiroaki Mikado; Hikaru Araoka; Jun Uchida; Takashi Omori; Kousuke Shinoda; Itsuki Noda; Naoji Shiroma; Arvin Agah; Tomoko Yonemura; Hideyuki Ando; et al. (RO-MAN, 2010)

Regional analysis of user interactions on social media in times of disaster. - Takeshi Sakaki; Fujio Toriumi; Kousuke Shinoda; Kazuhiro Kazama; Satoshi Kurihara; Itsuki Noda; Yutaka Matsuo (WWW (Companion Volume), 2013)

Information sharing on Twitter during the 2011 catastrophic earthquake. - Fujio Toriumi; Takeshi Sakaki; Kousuke Shinoda; Kazuhiro Kazama; Satoshi Kurihara; Itsuki Noda (WWW (Companion Volume), 2013)

Investigation of the effects of nonverbal information on werewolf. - Daisuke Katagami; Shono Takaku; Michimasa Inaba; Hirotaka Osawa; Kousuke Shinoda; Junji Nishino; Fujio Toriumi (FUZZ-IEEE, 2014)

Development of werewolf match system for human players mediated with lifelike agents. - Yu Kobayashi; Hirotaka Osawa; Michimasa Inaba; Kousuke Shinoda; Fujio Toriumi; Daisuke Katagami (HAI, 2014)

Collective Intelligence-Based Sequential Pattern Mining Approach for Marketing Data. - Kazuaki Tsuboi; Kousuke Shinoda; Hirohiko Suwa; Satoshi Kurihara (SocInfo Workshops, 2014)

Multi-agent Information Diffusion Model for Twitter. - Keisuke Ikeda; Yoshiyuki Okada; Fujio Toriumi; Takeshi Sakaki; Kazuhiro Kazama; Itsuki Noda; Kousuke Shinoda; Hirohiko Suwa; Satoshi Kurihara (WI-IAT (2), 2014)

SIR-Extended Information Diffusion Model of False Rumor and its Prevention Strategy for Twitter. - Yoshiyuki Okada; Keisuke Ikeda; Kousuke Shinoda; Fujio Toriumi; Takeshi Sakaki; Kazuhiro Kazama; Masayuki Numao; Itsuki Noda; Satoshi Kurihara (J. Adv. Comput. Intell. Intell. Informatics, 2014)

Movement design of a life-like agent for the werewolf game. - Daisuke Katagami; Masashi Kanazawa; Fujio Toriumi; Hirotaka Osawa; Michimasa Inaba; Kousuke Shinoda (FUZZ-IEEE, 2015)

Mining User Experience through Crowdsourcing: A Property Search Behavior Corpus Derived from Microblogging Timelines. - Yoji Kiyota; Yasuyuki Nirei; Kosuke Shinoda; Satoshi Kurihara; Hirohiko Suwa (WI-IAT (3), 2015)

Multi-agent Voting Network Model with Adjacency Nodes. - Kousuke Shinoda; Satoshi Kurihara (WI-IAT (2), 2015)

Classification Method for Shared Information on Twitter Without Text Data. - Seigo Baba; Fujio Toriumi; Takeshi Sakaki; Kousuke Shinoda; Satoshi Kurihara; Kazuhiro Kazama; Itsuki Noda (WWW (Companion Volume), 2015)

Werewolf Game Modeling Using Action Probabilities Based on Play Log Analysis. - Yuya Hirata; Michimasa Inaba; Kenichi Takahashi; Fujio Toriumi; Hirotaka Osawa; Daisuke Katagami; Kousuke Shinoda (Computers and Games, 2016)

AI Wolf Contest - Development of Game AI Using Collective Intelligence -. - Fujio Toriumi; Hirotaka Osawa; Michimasa Inaba; Daisuke Katagami; Kosuke Shinoda; Hitoshi Matsubara (CGW@IJCAI, 2016)

Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives. - Noritsugu Nakamura; Michimasa Inaba; Kenichi Takahashi; Fujio Toriumi; Hirotaka Osawa; Daisuke Katagami; Kousuke Shinoda (SSCI, 2016)

Proposed Traffic Light Control Mechanism Based on Multi-Agent Coordination. - Satoshi Kurihara; Ryo Ogawa; Kosuke Shinoda; Hirohiko Suwa (J. Adv. Comput. Intell. Intell. Informatics, 2016)

Generating human-like discussion by paraphrasing a translation by the AIWolf protocol using werewolf BBS logs. - Hirofumi Nakamura; Daisuke Katagami; Fujio Toriumi; Hirotaka Osawa; Michimasa Inaba; Kosuke Shinoda; Yoshinobu Kano (FUZZ-IEEE, 2017)