Designing a Personality-Driven Robot for a Human-Robot Interaction Scenario. - Hadi Beik-Mohammadi; Nikoletta Xirakia; Fares Abawi; Irina Barykina; Krishnan Chandran; Gitanjali Nair; Cuong Nguyen; Daniel Speck; Tayfun Alpay; Sascha S. Griffiths; Stefan Heinrich; Erik Strahl; et al. (ICRA, 2019)

"E-WAFE" - A Full Body Embodied Social Exergame. - Alexandra Kalaitzidou; Nathalie Senechal; Paschalis Dimitriou; Krishnan Chandran; Matthew McGinity (CHI PLAY, 2022)

TeachInVR: A virtual reality classroom for remote education. - Florian Schier; Krishnan Chandran; Matthew McGinity (VR Workshops, 2022)

Co-located Mixed Reality Classrooms: Four Case Studies from Higher Education. - Krishnan Chandran; Paschalis Dimitriou; Lorenza Wand; Matthew McGinity (CHI Extended Abstracts, 2024)

Mixed reality strategies for piano education. - Vivienne Amm; Krishnan Chandran; Lars Engeln; Matthew McGinity (Frontiers Virtual Real., 2024)

ViewR: Architectural-Scale Multi-User Mixed Reality With Mobile Head-Mounted Displays. - Florian Schier; Daniel Zeidler; Krishnan Chandran; Zhongyuan Yu; Matthew McGinity (IEEE Trans. Vis. Comput. Graph., 2024)

Immersive in Situ Visualizations for Monitoring Architectural-Scale Multiuser MR Experiences. - Zhongyuan Yu; Daniel Zeidler; Krishnan Chandran; Lars Engeln; Kelsang Mende; Matthew McGinity (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2025)