The Transformation of Singapore's Public Libraries: A Case Study. - Durda Rajsic; Kristina Bucher; William Osei-Poku (Public Libr. Q., 2012)

A virtual reality simulation for children: Build and create from the perspective of a toy figure. - Juliane Axt; Mareike Schmiedecke; Kristina Bucher; Andreas Knote; Sebastian von Mammen (VS-GAMES, 2017)

VReanimate - Non-verbal guidance and learning in virtual reality. - Tim Blome; Alexander Diefenbach; Stefan Rudolph; Kristina Bucher; Sebastian von Mammen (VS-GAMES, 2017)

Designing Augmented and Virtual Reality Applications with Pre-Service Teachers. - Kristina Bucher; Silke Grafe (VS-GAMES, 2018)

Pathomon: A Social Augmented Reality Serious Game. - Daniel Rapp; Jonas Müller; Kristina Bucher; Sebastian von Mammen (VS-GAMES, 2018)

Fancy Fruits - An Augmented Reality Application for Special Needs Education. - Sophia C. Steinhaeusser; Anna Riedmann; Max Haller; Sebastian Oberdörfer; Kristina Bucher; Marc Erich Latoschik (VS-GAMES, 2019)