Problem Solving: The Essence of Player Action in Computer Games. - Kristine Jørgensen (DiGRA Conference, 2003)

Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft. - Kristine Jørgensen (Game Stud., 2008)

"I'm overburdened!" An Empirical Study of the Player, the Avatar, and the Gameworld. - Kristine Jørgensen (DiGRA Conference, 2009)

Between the Game System and the Fictional World: A Study of Computer Game Interfaces. - Kristine Jørgensen (Games Cult., 2012)

Devil's Plaything: On the Boundary between Playful and Serious. - Kristine Jørgensen (Nordic DiGRA, 2014)

The Positive Discomfort of Spec Ops: The Line. - Kristine Jørgensen (Game Stud., 2016)

The Asylum Seekers Larp: The Positive Discomfort of Transgressive Realism. - Kristian A. Bjørkelo; Kristine Jørgensen (Nordic DiGRA, 2018)

Newcomers in a Global Industry: Challenges of a Norwegian Game Company. - Kristine Jørgensen (Games Cult., 2019)

Emotional Mario Task at MediaEval 2021. - Mathias Lux; Michael Riegler 001; Steven Hicks; Duc-Tien Dang-Nguyen; Kristine Jørgensen; Vajira Thambawita; Pål Halvorsen (MediaEval, 2021)

Whose Expression Is It Anyway? Videogames and the Freedom of Expression. - Kristine Jørgensen; Torill Elvira Mortensen (Games Cult., 2022)

The relationship of visual and aural perspective with decentering in virtual reality. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (AfriCHI, 2023)

SoundTrek: A Virtual Reality Audio Perspective-Switching Game. - Isak de Villiers Bosman; Ross Tordiffe; Tianyou 'Jackie' Huang; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (CHI PLAY (Companion), 2024)

Virtual Reality for Mindfulness: Aspects for Helping or Hindering Focus and Practice. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (MindTrek, 2024)

The effect of audio on the experience in virtual reality: a scoping review. - Isak de Villiers Bosman; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (Behav. Inf. Technol., 2024)

Embodiment in virtual reality: an experiment on how visual and aural First- and Third-person modes affect embodiment and mindfulness. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (Virtual Real., 2025)

Correction: Embodiment in virtual reality: an experiment on how visual and aural first- and third-person modes affect embodiment and mindfulness. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (Virtual Real., 2025)