Asynchronous Videoconferencing: A Hybrid Communication Prototype. - James H. Watt; Joseph B. Walther; Kristine L. Nowak (HICSS, 2002)

The Effect of the Agency and Anthropomorphism on Users' Sense of Telepresence, Copresence, and Social Presence in Virtual Environments. - Kristine L. Nowak; Frank A. Biocca (Presence Teleoperators Virtual Environ., 2003)

Contrasting Time Mode and Sensory Modality in the Performance of Computer Mediated Groups Using Asynchronous Videoconferencing . - Kristine L. Nowak; James H. Watt; Joseph B. Walther; Carrie Pascal; Scott Hill; Michael Lynch (HICSS, 2004)

The Influence of Anthropomorphism and Agency on Social Judgment in Virtual Environments. - Kristine L. Nowak (J. Comput. Mediat. Commun., 2004)

The Influence of the Avatar on Online Perceptions of Anthropomorphism, Androgyny, Credibility, Homophily, and Attraction. - Kristine L. Nowak; Christian Rauh (J. Comput. Mediat. Commun., 2005)

The Influence of Synchrony and Sensory Modality on the Person Perception Process in Computer-Mediated Groups. - Kristine L. Nowak; James H. Watt; Joseph B. Walther (J. Comput. Mediat. Commun., 2005)

Utilizing Usernames for Sex Categorization in Computer-Mediated Communication: Examining Perceptions and Accuracy. - Karen M. Cornetto; Kristine L. Nowak (Cyberpsychology Behav. Soc. Netw., 2006)

Choose your "buddy icon" carefully: The influence of avatar androgyny, anthropomorphism and credibility in online interactions. - Kristine L. Nowak; Christian Rauh (Comput. Hum. Behav., 2008)

The Causes and Consequences of Presence: Considering the Influence of Violent Video Games on Presence and Aggression. - Kristine L. Nowak; Marina Krcmar; Kirstie M. Farrar (Presence Teleoperators Virtual Environ., 2008)

Computer mediated teamwork and the efficiency framework: Exploring the influence of synchrony and cues on media satisfaction and outcome success. - Kristine L. Nowak; James H. Watt; Joseph B. Walther (Comput. Hum. Behav., 2009)

Advancing a Model of Avatar Evaluation and Selection. - Mark A. Hamilton; Kristine L. Nowak (PsychNology J., 2010)

Choosing Buddy Icons that look like me or represent my personality: Using Buddy Icons for social presence. - Kristine L. Nowak (Comput. Hum. Behav., 2013)

The choices people make: the types of buddy icons people select for self-presentation online. - Kristine L. Nowak; Samantha B. Gomes (AI Soc., 2014)

Avatars and Expectations: Influencing Perceptions of Trustworthiness in an Online Consumer Setting. - Rory McGloin; Kristine L. Nowak; James H. Watt (PsychNology J., 2014)

Make it our time: In class multitaskers have lower academic performance. - Saraswathi Bellur; Kristine L. Nowak; Kyle S. Hull (Comput. Hum. Behav., 2015)

Inferences About Avatars: Sexism, Appropriateness, Anthropomorphism, and the Objectification of Female Virtual Representations. - Kristine L. Nowak; Jesse Fox; Yerina S. Ranjit (J. Comput. Mediat. Commun., 2015)

Experiencing Nature: Embodying Animals in Immersive Virtual Environments Increases Inclusion of Nature in Self and Involvement With Nature. - Sun Joo (Grace) Ahn; Joshua Bostick; Elise Ogle; Kristine L. Nowak; Kara T. McGillicuddy; Jeremy N. Bailenson (J. Comput. Mediat. Commun., 2016)

Effect of Virtual Reality Perspective-Taking on Related and Unrelated Contexts. - Marijn Mado; Fernanda Herrera; Kristine L. Nowak; Jeremy N. Bailenson (Cyberpsychology Behav. Soc. Netw., 2021)

Unintended consequences of spatial presence on learning in virtual reality. - Sun Joo (Grace) Ahn; Kristine L. Nowak; Jeremy N. Bailenson (Comput. Educ., 2022)

Confronting whiteness through virtual humans: a review of 20 years of research in prejudice and racial bias using virtual environments. - Haley R. Hatfield; Sun Joo (Grace) Ahn; Matthew Klein; Kristine L. Nowak (J. Comput. Mediat. Commun., 2022)

Distance Education During the COVID-19 Shutdown: A Process Model of Online Learner Readiness, Experiences and Feelings of Learning. - Kristine L. Nowak; James H. Watt (Proc. ACM Hum. Comput. Interact., 2022)

People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse. - Eugy Han; Mark Roman Miller; Cyan DeVeaux; Hanseul Jun; Kristine L. Nowak; Jeffrey T. Hancock; Nilam Ram; Jeremy N. Bailenson (J. Comput. Mediat. Commun., 2023)