Integration of Virtual Reality and Multimedia Data in Databases. - Krzysztof Walczak 001 (IW-MMDBMS, 1996)

Web Technologies for Collaborative Visualization and Simulation. - Lukasz Beca; Gang Cheng; Geoffrey C. Fox; Tomasz Jurga; Konrad Olszewski; Marek Podgorny; Krzysztof Walczak 001 (PP, 1997)

Java enabling collaborative education, health care, and computing. - Lukasz Beca; Gang Cheng; Geoffrey C. Fox; Tomasz Jurga; Konrad Olszewski; Marek Podgorny; Piotr Sokolowski; Krzysztof Walczak 001 (Concurr. Pract. Exp., 1997)

Database Support for Intranet Based Business Process Re-Engineering. - Wojciech Cellary; Krzysztof Walczak 001; Waldemar Wieczerzycki (Informatica (Slovenia), 1998)

Managing Multimedia Educational Contents in Databases. - Krzysztof Walczak 001; Wojciech Wiza; Marek Podgorny (ICWI, 2002)

X-VRML - XML Based Modeling of Virtual Reality. - Krzysztof Walczak 001; Wojciech Cellary (SAINT, 2002)

Building database applications of virtual reality with X-VRML. - Krzysztof Walczak 001; Wojciech Cellary (Web3D, 2002)

Building Dynamic User Interfaces of Virtual Reality Applications with X-VRML. - Krzysztof Walczak 001; Wojciech Wiza (WITASI, 2002)

AMS-Metadata for Cultural Exhibitions using Virtual Reality. - Nicholaos Mourkoussis; Martin White; Manjula Patel; Jacek Chmielewski; Krzysztof Walczak 001 (Dublin Core Conference, 2003)

AVE - Method for 3D Visualization of Search Results. - Wojciech Wiza; Krzysztof Walczak 001; Wojciech Cellary (ICWE, 2003)

Cultural heritage applications of virtual reality. - Krzysztof Walczak 001; Martin White (Web3D, 2003)

Digitisation to Presentation - Building Virtual Museum Exhibitions. - Manjula Patel; Martin White; Krzysztof Walczak 001; Patrick Sayd (VVG, 2003)

X-VRML for Advanced Virtual Reality Applications. - Krzysztof Walczak 001; Wojciech Cellary (Computer, 2003)

Modeling virtual worlds in databases. - Krzysztof Walczak 001; Wojciech Cellary (Inf. Process. Lett., 2003)

ARCO - An Architecture for Digitization, Management and Presentation of Virtual Exhibitions. - Martin White; Nicholaos Mourkoussis; Joe Darcy; Panos Petridis; Fotis Liarokapis; Paul F. Lister; Krzysztof Walczak 001; Rafal Wojciechowski; Wojciech Cellary; Jacek Chmielewski; Miroslaw Stawniak; Wojciech Wiza; et al. (Computer Graphics International, 2004)

A Cultural Heritage Repository as Source for Learning Materials. - Manjula Patel; Krzysztof Walczak 001; Fabrizio Giorgini; Martin White (VAST, 2004)

Periscope: a system for adaptive 3D visualization of search results. - Wojciech Wiza; Krzysztof Walczak 001; Wojciech Cellary (Web3D, 2004)

Building Virtual and Augmented Reality museum exhibitions. - Rafal Wojciechowski; Krzysztof Walczak 001; Martin White; Wojciech Cellary (Web3D, 2004)

Visualizing Web Search Results in 3D. - Wojciech Cellary; Wojciech Wiza; Krzysztof Walczak 001 (Computer, 2004)

A Method of Holistic 3D Visualization of Arbitrarily Large Datasets. - Wojciech Wiza; Wojciech Cellary; Krzysztof Walczak 001 (ISM, 2005)

Dynamic creation of interactive mixed reality presentations. - Krzysztof Walczak 001; Rafal Wojciechowski (VRST, 2005)

Metadata requirements for digital museum environments. - Manjula Patel; Martin White; Nicholaos Mourkoussis; Krzysztof Walczak 001; Rafal Wojciechowski; Jacek Chmielewski (Int. J. Digit. Libr., 2005)

Extensible Metadata Framework for Describing Virtual Reality and Multimedia Contents. - Krzysztof Walczak 001; Jacek Chmielewski; Miroslaw Stawniak; Sergiusz Strykowski (Databases and Applications, 2006)

Geographical Presentation of Virtual Museum Exhibitions. - Miroslaw Stawniak; Krzysztof Walczak 001 (VAST, 2006)

Dynamic interactive VR network services for education. - Krzysztof Walczak 001; Rafal Wojciechowski; Wojciech Cellary (VRST, 2006)

Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents. - Krzysztof Walczak 001 (VSMM, 2006)

Virtual Museum Exhibitions. - Krzysztof Walczak 001; Wojciech Cellary; Martin White (Computer, 2006)

Designing Behaviour-rich Interactive Virtual Museum Exhibitions. - Krzysztof Walczak 001; Wojciech Wiza (VAST, 2007)

Structured design of interactive VR applications. - Krzysztof Walczak 001 (Web3D, 2008)

Mobile Interfaces for Building Control Surveyors. - Jacek Chmielewski; Krzysztof Walczak 001; Wojciech Wiza (I3E, 2010)

Introduction. - Wojciech Cellary; Krzysztof Walczak 001 (Interactive 3D Multimedia Content, 2012)

Interactive 3D Content Standards. - Wojciech Cellary; Krzysztof Walczak 001 (Interactive 3D Multimedia Content, 2012)

Issues in Creation, Management, Search and Presentation of Interactive 3D Content. - Wojciech Cellary; Krzysztof Walczak 001 (Interactive 3D Multimedia Content, 2012)

Dynamic Database Modeling of 3D Multimedia Content. - Krzysztof Walczak 001 (Interactive 3D Multimedia Content, 2012)

Building Configurable 3D Web Applications with Flex-VR. - Krzysztof Walczak 001 (Interactive 3D Multimedia Content, 2012)

Building multi-platform 3D virtual museum exhibitions with Flex-VR. - Jakub Flotynski; Jacek Dalkowski; Krzysztof Walczak 001 (VSMM, 2012)

Adaptation of User Interfaces in SOA Applications. - Krzysztof Walczak 001; Wojciech Wiza; Jacek Chmielewski (e Minds Int. J. Hum. Comput. Interact., 2012)

Conceptual Semantic Representation of 3D Content. - Jakub Flotynski; Krzysztof Walczak 001 (BIS (Workshops), 2013)

Creation of Interactive AR Content on Mobile Devices. - Dariusz Ruminski; Krzysztof Walczak 001 (BIS (Workshops), 2013)

Semantic Modelling of Interactive 3D Content. - Jakub Flotynski; Krzysztof Walczak 001 (EGVE/EuroVR, 2013)

Semantic Multi-layered Design of Interactive 3D Presentations. - Jakub Flotynski; Krzysztof Walczak 001 (FedCSIS, 2013)

Microformat and Microdata schemas for interactive 3D web content. - Jakub Flotynski; Krzysztof Walczak 001 (FedCSIS, 2013)

Evolutionary Computation for Design of Preprocessing Filters in QRS Detection Algorithm. - Krzysztof Walczak 001 (ICMMI, 2013)

On-Demand Generation of 3D Content Based on Semantic Meta-Scenes. - Krzysztof Walczak 001; Jakub Flotynski (AVR, 2014)

Generating User Interfaces for XML Schema Documents with a Presentation Language. - Dariusz Ruminski; Krzysztof Walczak 001; Jacek Chmielewski (CN, 2014)

Multi-platform Semantic Representation of Interactive 3D Content. - Jakub Flotynski; Krzysztof Walczak 001 (DoCEIS, 2014)

CARL: A Language for Modelling Contextual Augmented Reality Environments. - Dariusz Ruminski; Krzysztof Walczak 001 (DoCEIS, 2014)

Dynamic composition of interactive AR scenes with the CARL language. - Dariusz Ruminski; Krzysztof Walczak 001 (IISA, 2014)

Semantic contextual augmented reality environments. - Dariusz Ruminski; Krzysztof Walczak 001 (ISMAR, 2014)

Building Contextual Augmented Reality Environments with semantics. - Krzysztof Walczak 001; Dariusz Ruminski; Jakub Flotynski (VSMM, 2014)

Semantic representation of multi-platform 3D content. - Jakub Flotynski; Krzysztof Walczak 001 (Comput. Sci. Inf. Syst., 2014)

Ontology-Based Creation of 3D Content in a Service-Oriented Environment. - Jakub Flotynski; Krzysztof Walczak 001 (BIS, 2015)

Building Augmented Reality Presentations with Web 2.0 Tools. - Krzysztof Walczak 001; Wojciech Wiza; Rafal Wojciechowski; Adam Wójtowicz; Dariusz Ruminski; Wojciech Cellary (CISIS-ICEUTE, 2015)

The Challenge of Designing Interactive 3D Content. - Krzysztof Walczak 001 (ECCE, 2015)

Semantic query-based generation of customized 3D scenes. - Krzysztof Walczak 001; Jakub Flotynski (Web3D, 2015)

Conceptual knowledge-based modeling of interactive 3D content. - Jakub Flotynski; Krzysztof Walczak 001 (Vis. Comput., 2015)

Customization of 3D content with semantic meta-scenes. - Jakub Flotynski; Krzysztof Walczak 001 (Graph. Model., 2016)

Semantics-Supported Collaborative Creation of Interactive 3D Content. - Krzysztof Walczak 001 (AVR (2), 2017)

Semantic Exploration of Distributed AR Services. - Krzysztof Walczak 001; Rafal Wojciechowski; Adam Wójtowicz (AVR (1), 2017)

Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications. - Jakub Flotynski; Marcin Krzyszkowski; Krzysztof Walczak 001 (EuroVR, 2017)

Knowledge-based representation of 3D content behavior in a service-oriented virtual environment. - Jakub Flotynski; Krzysztof Walczak 001 (Web3D, 2017)

Semantic model for distributed augmented reality services. - Dariusz Ruminski; Krzysztof Walczak 001 (Web3D, 2017)

Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review. - Jakub Flotynski; Krzysztof Walczak 001 (Comput. Graph. Forum, 2017)

Explorable Representation of Interaction in VR/AR Environments. - Jakub Flotynski; Adrian Nowak; Krzysztof Walczak 001 (AVR (2), 2018)

Mixed Reality Stock Trading Visualization System. - Dariusz Ruminski; Mikolaj Maik; Krzysztof Walczak 001 (AVR (1), 2018)

Configurable Virtual Reality Store with Contextual Interaction Interface. - Krzysztof Walczak 001; Jacek Sokolowski; Jakub Dziekonski (HSI, 2018)

Semantic Modelling of User Interactions in Virtual Reality Environments. - Jacek Sokolowski; Krzysztof Walczak 001 (DoCEIS, 2018)

A Contextual Semantic Interaction Interface for Virtual Reality Environments. - Jacek Sokolowski; Krzysztof Walczak 001 (VRIC, 2018)

A configurable virtual reality store. - Jakub Dziekonski; Krzysztof Walczak 001 (Web3D, 2018)

Query-based composition of animations for 3D web applications. - Jakub Flotynski; Marcin Krzyszkowski; Krzysztof Walczak 001 (Web3D, 2018)

An architecture for distributed semantic augmented reality services. - Dariusz Ruminski; Krzysztof Walczak 001 (Web3D, 2018)

Securing ubiquitous AR services. - Adam Wójtowicz; Rafal Wojciechowski; Dariusz Ruminski; Krzysztof Walczak 001 (Multim. Tools Appl., 2018)

Virtual Reality and Logic Programming as Assistance in Architectural Design. - Dominik Strugala; Krzysztof Walczak 001 (AVR (1), 2019)

Semantic Contextual Personalization of Virtual Stores. - Krzysztof Walczak 001; Jakub Flotynski; Dominik Strugala (AVR (1), 2019)

The Semantic Web3d: Towards Comprehensive Representation of 3d Content on the Semantic Web. - Jakub Flotynski; Don Brutzman; Felix G. Hamza-Lup; Athanasios G. Malamos; Nicholas F. Polys; Leslie F. Sikos; Krzysztof Walczak 001 (IC3D, 2019)

An Immersive Service Guide for Home Appliances. - Jakub Flotynski; Dominik Strugala; Krzysztof Walczak 001; Anna Englert; Mikolaj Maik; Adrian Nowak; Tomasz Jenek (ICCE-Berlin, 2019)

An Architecture for Distributed Explorable HMD-Based Virtual Reality Environments. - Jakub Flotynski; Anna Englert; Adrian Nowak; Krzysztof Walczak 001 (ISAT (1), 2019)

Inference-based creation of synthetic 3D content with ontologies. - Krzysztof Walczak 001; Jakub Flotynski (Multim. Tools Appl., 2019)

Semantic Modeling of Virtual Reality Training Scenarios. - Krzysztof Walczak 001; Jakub Flotynski; Dominik Strugala; Sergiusz Strykowski; Pawel Sobocinski 002; Adam Galazkiewicz; Filip Górski; Pawel Bun; Przemyslaw Zawadzki; Maciej Wielgus; Rafal Wojciechowski (EuroVR, 2020)

Semi-Structured Visual Design of Complex Industrial 3D Training Scenes. - Dominik Strugala; Adrian Nowak; Filip Górski; Krzysztof Walczak 001 (Web3D, 2020)

Composing customized web 3D animations with semantic queries. - Jakub Flotynski; Krzysztof Walczak 001; Marcin Krzyszkowski (Graph. Model., 2020)

Large-scale distributed semantic augmented reality services - A performance evaluation. - Dariusz Ruminski; Krzysztof Walczak 001 (Graph. Model., 2020)

Large-Scale 3D Web Environment for Visualization and Marketing of Household Appliances. - Pawel Sobocinski 002; Dominik Strugala; Krzysztof Walczak 001; Mikolaj Maik; Tomasz Jenek (AVR, 2021)

Semantic Representation of Domain Knowledge for Professional VR Training. - Jakub Flotynski; Pawel Sobocinski 002; Sergiusz Strykowski; Dominik Strugala; Pawel Bun; Filip Górski; Krzysztof Walczak 001 (BIS, 2021)

Knowledge-Based Management of Virtual Training Scenarios. - Jakub Flotynski; Krzysztof Walczak 001; Pawel Sobocinski 002; Adam Galazkiewicz (KES, 2021)

Evaluating Forms of User Interaction with a Virtual Exhibition of Household Appliances. - Mikolaj Maik; Pawel Sobocinski 002; Krzysztof Walczak 001; Tomasz Jenek (XR (1), 2022)

Multimodal presentation of 3D relief sculptures in virtual reality. - Pawel Sobocinski 002; Mikolaj Maik; Krzysztof Walczak 001 (CW, 2022)

Flexible Photorealistic VR Training System for Electrical Operators. - Mikolaj Maik; Pawel Sobocinski 002; Krzysztof Walczak 001; Dominik Strugala; Filip Górski; Przemyslaw Zawadzki (Web3D, 2022)

Editorial: Digital Twin for Industry 4.0. - Diego Borro; Gabriel Zachmann; Franca Giannini; Krzysztof Walczak 001; Nicola Pedrocchi (Frontiers Virtual Real., 2022)

A Comprehensive Approach to the Analysis of VR Training Progress of Industry 4.0 Employees. - Adam Galazkiewicz; Mikolaj Maik; Krzysztof Walczak 001; Cyryl Leszczynski; Julia Glowaczewska (XR (2), 2023)

Knowledge-based adaptation of XR user interfaces for stock market data visualization. - Mikolaj Maik; Jakub Flotynski; Krzysztof Walczak 001 (CW, 2023)

Knowledge-Based Creation of Industrial VR Training Scenarios. - Pawel Sobocinski 002; Jakub Flotynski; Michal Sliwicki; Mikolaj Maik; Krzysztof Walczak 001 (FedCSIS (Communication Papers), 2023)

Building Virtual User Interfaces of Household Appliances for Marketing. - Pawel Sobocinski 002; Krzysztof Walczak 001; Tomasz Jenek (Web3D, 2023)

Integrating Mind-Controlled Navigation Into a Virtual Reality Training System. - Adam Galazkiewicz; Krzysztof Walczak 001 (XR (1), 2025)

AI-Driven Video Avatar for Academic Support. - Stanislaw Kumor; Mikolaj Maik; Krzysztof Walczak 001 (BIS, 2025)

The Impact of Virtual Reality on Technical Training: A Case Study in Live-Line Maintenance. - Filip Górski; Jakub Gapsa; Damian Grajewski; Przemyslaw Zawadzki; Mikolaj Maik; Pawel Sobocinski 002; Przemyslaw Starzynski; Rafal Wojciechowski; Krzysztof Walczak 001 (IEEE Access, 2025)

Knowledge-based approach to adaptive XR interface design for non-programmers. - Mikolaj Maik; Jakub Flotynski; Krzysztof Walczak 001 (Vis. Comput., 2025)