Touch the Drop. - Kumiko Kushiyama (SIGGRAPH Art Gallery, 2004)

Kumiko Kushiyama. - Kumiko Kushiyama (SIGGRAPH Electronic Art and Animation Catalog, 2005)

Thermoesthesia. - Kumiko Kushiyama (SIGGRAPH Art Gallery, 2006)

Thermoesthesia: about collaboration of an artist and a scientist. - Kumiko Kushiyama; Momoko Inose; Rie Yokomatsu; Kinya Fujita; Toshiie Kitazawa; Mototsugu Tamura; Shinji Sasada (SIGGRAPH Educators Program, 2006)

Magnetosphere. - Kumiko Kushiyama; Shinji Sasada; Masashi Yasada; Yuji Suzumura (SIGGRAPH Posters, 2007)

Tactile grass landscape. - Kumiko Kushiyama; Ryou Ikei; Shinji Sasada (SIGGRAPH Posters, 2008)

Tactile cloud landscape. - Kumiko Kushiyama; Shinji Sasada (SIGGRAPH Posters, 2008)

Thermo-messenger. - Kumiko Kushiyama; Shinji Sasada (SIGGRAPH Posters, 2008)

Tactile hand display. - Kumiko Kushiyama; Shinji Sasada (SIGGRAPH Posters, 2008)

Seismonasty. - Kumiko Kushiyama; Shinji Sasada (SIGGRAPH Posters, 2008)

Tactile Cloud Landscape. - Kumiko Kushiyama (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2008)

Temperature design display device to use peltier elements and liquid crystal thermograph sheet "Thermo-Pict". - Kensuke Takada; Kyoko Higurashi; Tatsuhiko Suzuki; Misako Ota; Tetsuaki Baba; Kumiko Kushiyama (SIGGRAPH Posters, 2009)

ThermoGame: video game interaction system that offers dynamic temperature sensation to users. - Tetsuaki Baba; Kumiko Kushiyama; Kouki Doi (SIGGRAPH Posters, 2010)

Temperature design display device to use peltier elements and liquid crystal thermograph sheet: "Thermo-Pict neo". - Kumiko Kushiyama; Tetsuaki Baba; Kouki Doi; Shinji Sasada (SIGGRAPH Posters, 2010)

Thermal design display device to use the thermal tactile illusions: "Thermo-Paradox". - Kumiko Kushiyama; Tetsuaki Baba; Kouki Doi; Shinji Sasada (SIGGRAPH Posters, 2010)

PocoPoco: a tangible device that allows users to play dynamic tactile interaction. - Takaharu Kanai; Yuya Kikukawa; Tatsuhiko Suzuki; Tetsuaki Baba; Kumiko Kushiyama (SIGGRAPH Emerging Technologies, 2011)

PocoPoco: A Kinetic Musical Interface With Electro-Magnetic Levitation Units. - Yuya Kikukawa; Takaharu Kanai; Tatsuhiko Suzuki; Toshiki Yoshiike; Tetsuaki Baba; Kumiko Kushiyama (NIME, 2012)

Gocen: a handwritten notational interface for musical performance and learning music. - Tetsuaki Baba; Yuya Kikukawa; Toshiki Yoshiike; Tatsuhiko Suzuki; Rika Shoji; Kumiko Kushiyama; Makoto Aoki (SIGGRAPH Emerging Technologies, 2012)

mimicat: face input interface supporting animatronics costume performer's facial expression. - Rika Shoji; Toshiki Yoshiike; Yuya Kikukawa; Tadahiro Nishikawa; Taigetsu Saori; Suketomo Ayaka; Tetsuaki Baba; Kumiko Kushiyama (SIGGRAPH Posters, 2012)

Hangul Gangul: interactive toy for Hangul learning. - Azusa Kadomura; Koji Tsukada; Tetsuaki Baba; Kumiko Kushiyama (TEI, 2012)

Musical Interaction Design for Real-Time Score Recognition towards Applications for Musical Learning and Interactive Art. - Tetsuaki Baba; Yuya Kikukawa; Toshiki Yoshiike; Kumiko Kushiyama (Advances in Computer Entertainment, 2013)

CG Programming Approach to Generate Pattern of Wayang Beber Pacitan Character's Cloth. - Banung Grahita; Toshihiro Komma; Kumiko Kushiyama (Culture and Computing, 2013)

HandON: a tabletop interface for dynamic erasable handwriting. - Megumi Kato; Yuya Kikukawa; Tetsuaki Baba; Kumiko Kushiyama (SIGGRAPH Posters, 2013)

Mag-B: tactile sand play using an interactive magnetic display. - Kumiko Kushiyama; Yuya Kikukawa; Tetsuaki Baba; Paul Haimes; Shinji Sasada (SIGGRAPH Studio, 2014)

Taifūrin: Wind-Chime Installation As A Novel Typhoon Early Warning System. - Paul Haimes; Tetsuaki Baba; Kumiko Kushiyama (ACE, 2016)

NAKANISYNTH: An Intuitive Freehand Drawing Waveform Synthesiser Application for iOS Devices. - Kyosuke Nakanishi; Paul Haimes; Tetsuaki Baba; Kumiko Kushiyama (NIME, 2016)

Fuji-chan: A unique IoT ambient display for monitoring Mount Fuji's conditions. - Paul Haimes; Tetsuaki Baba; Hiroya Suda; Kumiko Kushiyama (MMSys, 2017)

Prototyping of ambient media using shameplants. - Wataru Kurihara; Akito Nakano; Kumiko Kushiyama; Hisakazu Hada (PerDis, 2019)

A Proposal of a Ground Surface Information Collection System using a 9-axis Motion Sensor for self-propelled Wheelchair Users' Exercise Promotion. - Xu Han; Kumiko Kushiyama (JCDL, 2020)

Development of Exergame to Resolve Deconditioning in Children with Orthostatic Dysregulation. - Hitomi Miyazaki; Wataru Kurihara; Xu Han; Saki Sakaguchi; Kumiko Kushiyama (SIGGRAPH Posters, 2022)

Study of Pseudoresistance during Water Walking in Augmented Reality. - Xu Han; Saki Sakaguchi; Mina Shibasaki; Akira Nakayasu; Tetsuaki Baba; Kumiko Kushiyama (ICAT-EGVE (Posters & Demos), 2023)

Impact of Level-up Element in Development of Exergame for Preventing Prolonged Orthostatic Dysregulation. - Hitomi Miyazaki; Wataru Kurihara; Xu Han; Saki Sakaguchi; Mina Shibasaki; Kumiko Kushiyama (ASSETS, 2024)

Visualization Methods for Manual Wheelchair Training: Impact on Communication Between Coaches and Users. - Xu Han; Mina Shibasaki; Saki Sakaguchi; Asuka Mano; Tsuyoshi Nakayama; Yuji Higashi; Kumiko Kushiyama (SIGGRAPH Asia Posters, 2024)