How is the Student's Negotiation Text in Collaborative Learning of Flipped Classroom and a CyberLink Power Director Media Apps. - Cahyo Hasanudin; Ayu Fitrianingsih; Kundharu Saddhono (Ingénierie des Systèmes d Inf., 2019)

The Ability to Think Creatively on SSCS Using Schoology Apps, How is the Student's Language Metacognitive Awareness? - Kundharu Saddhono; Cahyo Hasanudin; Ayu Fitrianingsih (Ingénierie des Systèmes d Inf., 2019)

Internalization of Local Wisdom in Scientific Writing with Scientific Approach. - Dewi Suprihatin; Retno Winarni; Nugraheni Eko Wardani; Kundharu Saddhono (ICLIQE, 2020)

The Diagnosis of Online Game Addiction on Indonesian Adolescent Using Certainty Factor Method. - Kundharu Saddhono; Bagus Setyawan; Yusuf Raharjo; Rio Devilito (Ingénierie des Systèmes d Inf., 2020)

Tools and Strategy for Distance Learning to Respond COVID-19 Pandemic in Indonesia. - Muhammad Utomo; Memet Sudaryanto; Kundharu Saddhono (Ingénierie des Systèmes d Inf., 2020)

The Use of Edmodo Apps in Flipped Classroom Learning. How is the Students' Creative Thinking Ability? - Heny Kusuma Widyaningrum; Cahyo Hasanudin; Ayu Fitrianingsih; Dwi Erna Novianti; Kundharu Saddhono; Nunung Supratmi (Ingénierie des Systèmes d Inf., 2020)

Local Wisdom-Based Scientific Writing Skills in Indonesian Language General Course in Higher Education. - Dewi Suprihatin; Retno Winarni; Kundharu Saddhono; Nugraheni Eko Wardani (ICLIQE, 2021)

E-SIP: Website-Based Scheduling Information System to Increase the Effectivity of Lecturer's Performance and Learning Process. - Khoirul Anam; Beni Asyhar; Kundharu Saddhono; Bagus Wahyu Setyawan (Ingénierie des Systèmes d Inf., 2021)

Using Expert System Application to Diagnose Online Game Addiction in Junior High School Students: Case Study in Five Big City in Indonesia. - Abd Aziz; Bagus Wahyu Setyawan; Kundharu Saddhono (Ingénierie des Systèmes d Inf., 2021)