Minimizing the number of bits needed for iris recognition via Bit Inconsistency and GRIT. - Gerry V. Dozier; Kurt Frederiksen; Robert Meeks; Marios Savvides; Kelvin S. Bryant; Darlene Hopes; Taihei Munemoto (CIB, 2009)

Building Human-Autonomy Teaming Aids for Real-Time Strategy Games. - Christianne Izumigawa; Crisrael Lucero; Lena Nans; Kurt Frederiksen; Oliver Hui; Iovanni Enriquez; Seana Rothman; Rebecca Iden (HCI (31), 2020)

Human-Autonomy Teaming and Explainable AI Capabilities in RTS Games. - Crisrael Lucero; Christianne Izumigawa; Kurt Frederiksen; Lena Nans; Rebecca Iden; Douglas S. Lange (HCI (7), 2020)