Does computer-generated speech manifest personality? an experimental test of similarity-attraction. - Clifford Nass; Kwan Min Lee (CHI, 2000)

Choosing speech or touchtone modality for navigation within a telephony natural language system. - Jennifer C. Lai; Kwan Min Lee (INTERSPEECH, 2002)

Ubiquitous Access to Unified Messaging: A Study of Usability and the Use of Pervasive Computing. - Jennifer C. Lai; Stella Mitchell; Marisa S. Viveros; David Wood; Kwan Min Lee (Int. J. Hum. Comput. Interact., 2002)

Designing social presence of social actors in human computer interaction. - Kwan Min Lee; Clifford Nass (CHI, 2003)

Mixing personal computer and handheld interfaces and devices: effects on perceptions and attitudes. - Ing-Marie Jonsson; Clifford Nass; Kwan Min Lee (Int. J. Hum. Comput. Stud., 2004)

Effects of Internet Use on College Students' Political Efficacy. - Kwan Min Lee (Cyberpsychology Behav. Soc. Netw., 2006)

Speech Versus Touch: A Comparative Study of the Use of Speech and DTMF Keypad for Navigation. - Kwan Min Lee; Jennifer C. Lai (Int. J. Hum. Comput. Interact., 2006)

Are physically embodied social agents better than disembodied social agents?: The effects of physical embodiment, tactile interaction, and people's loneliness in human-robot interaction. - Kwan Min Lee; Younbo Jung; Jaywoo Kim; Sang Ryong Kim (Int. J. Hum. Comput. Stud., 2006)

University Instructors' Acceptance of Electronic Courseware: An Application of the Technology Acceptance Model. - Namkee Park; Kwan Min Lee; Pauline Hope Cheong (J. Comput. Mediat. Commun., 2007)

The Influence of Regulatory Fit and Interactivity on Brand Satisfaction and Trust in E-Health Marketing Inside 3D Virtual Worlds (Second Life). - Seung-A. Annie Jin; Kwan Min Lee (Cyberpsychology Behav. Soc. Netw., 2010)

Will the experience of playing a violent role in a video game influence people's judgments of violent crimes? - Kwan Min Lee; Wei Peng 002; Julian Klein 002 (Comput. Hum. Behav., 2010)

Effects of pre-game stories on feelings of presence and evaluation of computer games. - Namkee Park; Kwan Min Lee; Seung-A. Annie Jin; Sukhee Kang (Int. J. Hum. Comput. Stud., 2010)

Value Creation of Mobile Services Through Presence: Designing Mobile Information and Entertainment Applications with Presence in Mind. - Kwan Min Lee; David Yates; Joseph Clark; Omar El Sawy (Presence Teleoperators Virtual Environ., 2010)

Sending Social Impression via a Mobile Phone. - Kang-Woo Lee; Kwan Min Lee; Hyunseung Choo (ACIIDS Posters, 2011)

Advertising effect of additional information in panoramic view service on the online map. - Young June Sah; Duyoung Jeong; Kiseul Suh; Soyon You; Kwan Min Lee (ICUIMC, 2011)

Effects of self-conscious emotions on affective and behavioral responses in HCI and CMC. - Jinghui Hou; Kwan Min Lee (SIGDOC, 2011)

Intention to upload video content on the internet: The role of social norms and ego-involvement. - Namkee Park; Younbo Jung; Kwan Min Lee (Comput. Hum. Behav., 2011)

Can User Choice Alter Experimental Findings in Human-Computer Interaction?: Similarity Attraction Versus Cognitive Dissonance in Social Responses to Synthetic Speech. - Kwan Min Lee; Younbo Jung; Clifford Nass (Int. J. Hum. Comput. Interact., 2011)

Effects of Interactivity in Educational Games: A Mediating Role of Social Presence on Learning Outcomes. - Kwan Min Lee; Eui Jun Jeong; Namkee Park; SeoungHo Ryu (Int. J. Hum. Comput. Interact., 2011)

Similarity attraction effects in mobile advertisement: Interaction between user personality and advertisement personality. - Hongseok Lee; Kang-Woo Lee; Kwan Min Lee; Hyunseung Choo (ICOIN, 2012)

Effects of screen size, viewing angle, and players' immersion tendencies on game experience. - Jinghui Hou; Yujung Nam; Wei Peng 002; Kwan Min Lee (Comput. Hum. Behav., 2012)

Impression formation in mobile communication with Multimedia Caller Identification. - Kang-Woo Lee; Kwan Min Lee; Hyunseung Choo (Int. J. Mob. Commun., 2012)

The effects of familiarity and robot gesture on user acceptance of information. - Aelee Kim; Younbo Jung; Kwan Min Lee; Jooyun Han (HRI, 2013)

The effects of competition and competitiveness upon intrinsic motivation in exergames. - Hayeon Song; Jihyun Kim 003; Kelly E. Tenzek; Kwan Min Lee (Comput. Hum. Behav., 2013)

Effects of 3D displays: A comparison between shuttered and polarized displays. - Eun Joung Cho; Kwan Min Lee (Displays, 2013)

Understanding the acceptance of teleconferencing systems among employees: An extension of the technology acceptance model. - Namkee Park; Mohja Rhoads; Jinghui Hou; Kwan Min Lee (Comput. Hum. Behav., 2014)

Social networking sites and other media use, acculturation stress, and psychological well-being among East Asian college students in the United States. - Namkee Park; Hayeon Song; Kwan Min Lee (Comput. Hum. Behav., 2014)

Virtual vs. real body in exergames: Reducing social physique anxiety in exercise experiences. - Hayeon Song; Jihyun Kim 003; Kwan Min Lee (Comput. Hum. Behav., 2014)

Effects of stereoscopic movies: The positions of stereoscopic objects and the viewing conditions. - Eun Joung Cho; Kwan Min Lee; Sung Min Cho; Yang Hyun Choi (Displays, 2014)

Voice Control System and Multiplatform Use: Specialist Vs. Generalist? - Soyoung Jung; Kwan Min Lee; Frank A. Biocca (HCI (4), 2015)

Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video Game. - Younbo Jung; Namkee Park; Kwan Min Lee (Cyberpsychology Behav. Soc. Netw., 2015)

Telling stories about breastfeeding through Facebook: The impact of user-generated content (UGC) on pro-breastfeeding attitudes. - Seunga Venus Jin; Joe Phua; Kwan Min Lee (Comput. Hum. Behav., 2015)

Social Responses to Conversational TV VUI: Apology and Voice. - Eun Kyung Park; Kwan Min Lee; Dong Hee Shin (Int. J. Technol. Hum. Interact., 2015)

Cognitive map or medium materiality? Reading on paper and screen. - Jinghui Hou; Justin Rashid; Kwan Min Lee (Comput. Hum. Behav., 2017)

Vehicle Politeness in Driving Situations. - Jae-Gil Lee 002; Kwan Min Lee; SeoungHo Ryu (Future Internet, 2019)

The paradox of technology innovativeness and risk perceptions - A profile of Asian smartphone users. - Xiaohui Wang 001; Kwan Min Lee (Telematics Informatics, 2020)

Polite speech strategies and their impact on drivers' trust in autonomous vehicles. - Jae-Gil Lee 002; Kwan Min Lee (Comput. Hum. Behav., 2022)

Cultural Differences in Digital Game Experiences: Psychological Responses to Avatar and Game Environments. - Kwan Min Lee; Young June Sah (Int. J. Gaming Comput. Mediat. Simulations, 2022)

A bibliometric analysis of Metaverse research using VOSviewer. - Dongyan Nan; Seungjong Sun; Shreya Gopi; Kwan Min Lee; Jang-Hyun Kim 001 (IMCOM, 2023)

Exploring the association between the Proteus effect and intention to play massive multiplayer online role-playing games (MMORPGs). - Seungjong Sun; Jang-Hyun Kim 001; Kwan Min Lee; Dongyan Nan (Internet Res., 2024)

Voice orientation of conversational interfaces in vehicles. - Kwan Min Lee; Yohan Moon; Inyoung Park; Jae-gil Lee 002 (Behav. Inf. Technol., 2024)