A lighting model for general participating media. - Kyle Hegeman; Michael Ashikhmin; Simon Premoze (SI3D, 2005)

Particle-Based Fluid Simulation on the GPU. - Kyle Hegeman; Nathan A. Carr; Gavin S. P. Miller (International Conference on Computational Science (4), 2006)

Modeling turbulent flows with fractal interpolation. - Kyle Hegeman; Michael Ashikhmin (SCCG, 2006)

Approximate ambient occlusion for trees. - Kyle Hegeman; Simon Premoze; Michael Ashikhmin; George Drettakis (SI3D, 2006)

GPU-based Conformal Flow on Surfaces. - Michael Ashikhmin; Xianfeng Gu; Kyle Hegeman; Hong Qin 001; Hongyu Wang 002 (Commun. Inf. Syst., 2009)