FlashDOM: interacting with flash content from the document object model. - Kyle I. Murray (ASSETS, 2010)

WebTrax: Visualizing Non-visual Web Interactions. - Jeffrey P. Bigham; Kyle I. Murray (ICCHP (2), 2010)

Real-time crowd control of existing interfaces. - Walter S. Lasecki; Kyle I. Murray; Samuel White; Robert C. Miller; Jeffrey P. Bigham (UIST, 2011)

Beyond autocomplete: Automatic function definition. - Kyle I. Murray; Jeffrey P. Bigham (VL/HCC, 2011)

Crowd Memory: Learning in the Collective - Walter S. Lasecki; Samuel White; Kyle I. Murray; Jeffrey P. Bigham (CoRR, 2012)

Multiverse: crowd algorithms on existing interfaces. - Kyle I. Murray (CHI Extended Abstracts, 2013)

Introducing shared character control to existing video games. - Anna Loparev; Walter S. Lasecki; Kyle I. Murray; Jeffrey P. Bigham (FDG, 2014)

WearWrite: Orchestrating the Crowd to Complete Complex Tasks from Wearables (We Wrote This Paper on a Watch). - Michael Nebeling; Anhong Guo; Kyle I. Murray; Annika Tostengard; Angelos Giannopoulos; Martin Mihajlov; Steven Dow; Jaime Teevan; Jeffrey P. Bigham (CoRR, 2015)

Weatherbin: Visually Exploring Similar Days in Air Traffic Weather. - Christopher Skeels; Kyle I. Murray; Kenneth D. Kuhn; Akhil Shah (Visualization and Data Analysis, 2016)

Screen Recognition: Creating Accessibility Metadata for Mobile Applications from Pixels. - Xiaoyi Zhang 006; Lilian de Greef; Amanda Swearngin; Samuel White; Kyle I. Murray; Lisa Yu; Qi Shan; Jeffrey Nichols 001; Jason Wu 001; Chris Fleizach; Aaron Everitt; Jeffrey P. Bigham (CHI, 2021)