Effect of Volumetric Displays on Depth Perception in Augmented Reality. - Lee Lisle; Kyle Tanous; Hyungil Kim; Joseph L. Gabbard; Doug A. Bowman (AutomotiveUI, 2018)

Augmented Reality Interface Design Approaches for Goal-directed and Stimulus-driven Driving Tasks. - Coleman Merenda; Hyungil Kim; Kyle Tanous; Joseph L. Gabbard; Blake Feichtl; Teruhisa Misu; Chihiro Suga (IEEE Trans. Vis. Comput. Graph., 2018)

AR DriveSim: An Immersive Driving Simulator for Augmented Reality Head-Up Display Research. - Joseph L. Gabbard; Missie Smith; Kyle Tanous; Hyungil Kim; Bryan Jonas (Frontiers Robotics AI, 2019)

Effects of Volumetric Augmented Reality Displays on Human Depth Judgments: Implications for Heads-Up Displays in Transportation. - Lee Lisle; Coleman Merenda; Kyle Tanous; Hyungil Kim; Joseph L. Gabbard; Doug A. Bowman (Int. J. Mob. Hum. Comput. Interact., 2019)

Drivers' Attitudes and Perceptions towards A Driving Automation System with Augmented Reality Human-Machine Interfaces. - Xingwei Wu; Coleman Merenda; Teruhisa Misu; Kyle Tanous; Chihiro Suga; Joseph L. Gabbard (IV, 2020)

Framing the Scene: An Examination of Augmented Reality Head Worn Displays in Construction Assembly Tasks. - Eric T. Bloomquist; Joseph L. Gabbard; Kyle Tanous; Yimin Qin; Tanyel Bulbul (VR Workshops, 2020)

Impact of information display on worker performance for wood frame wall assembly using AR HMD under different task conditions. - Yimin Qin; Eric T. Bloomquist; Tanyel Bulbul; Joe Gabbard; Kyle Tanous (Adv. Eng. Informatics, 2021)