Impact of Teaching Approaches to Computational Thinking on High School Students: A Systematic Mapping. - Laíza Ribeiro Silva; Alan Pedro da Silva; Armando Maciel Toda; Seiji Isotani (ICALT, 2018)

Integrating Project Based Learning and Project Management for Software Engineering Teaching: An Experience Report. - Maria Lydia Fioravanti; Bruno Sena; Leo Natan Paschoal; Laíza R. Silva; Ana P. Allian; Elisa Yumi Nakagawa; Simone R. S. Souza; Seiji Isotani; Ellen F. Barbosa (SIGCSE, 2018)

Investigating how gamified syllabic literacy impacts learning, flow and inappropriate behaviors: A single-subject study design. - Danielle Akemi Jogo; Geiser Chalco Challco; Ig Ibert Bittencourt; Marcelo Reis; Laíza Ribeiro Silva; Seiji Isotani (Int. J. Child Comput. Interact., 2022)

Computational approaches for literacy of children with autism: a systematic mapping. - Laíza Ribeiro Silva; Alan Pedro da Silva; Nassim Chamel Elias; Seiji Isotani (Interact. Learn. Environ., 2022)

Effects of a collaborative gamification on learning and engagement of children with Autism. - Laíza Ribeiro Silva; Armando Maciel Toda; Geiser Chalco Challco; Nassim Chamel Elias; Ig Ibert Bittencourt; Seiji Isotani (Univers. Access Inf. Soc., 2025)