A flexible 3d sound system for interactive applications. - Lalya Gaye (CHI Extended Abstracts, 2002)

Total recall: in-place viewing of captured whiteboard annotations. - Lars Erik Holmquist; Johan Sanneblad; Lalya Gaye (CHI Extended Abstracts, 2003)

Are designers ready for ubiquitous computing?: a formative study. - Sara Ljungblad; Tobias Skog; Lalya Gaye (CHI Extended Abstracts, 2003)

Sonic City: The Urban Environment as a Musical Interface. - Lalya Gaye; Ramia Mazé; Lars Erik Holmquist (NIME, 2003)

Design for hackability. - Anne Galloway; Jonah Brucker-Cohen; Lalya Gaye; Elizabeth Goodman; Dan Hill (Conference on Designing Interactive Systems, 2004)

Context photography. - Lalya Gaye; Lars Erik Holmquist; Maria Håkansson; Sara Ljungblad; Panajotis Mihalatos (Conference on Designing Interactive Systems, 2004)

Context photography: modifying the digital camera into a new creative tool. - Sara Ljungblad; Maria Håkansson; Lalya Gaye; Lars Erik Holmquist (CHI Extended Abstracts, 2004)

In Duet with Everyday Urban Settings: A User Study of Sonic City. - Lalya Gaye; Lars Erik Holmquist (NIME, 2004)

BashoCam: collective photographic sequencing in wireless P2P networks. - Lalya Gaye; Svante Hermansson; Lars Erik Holmquist (CHI Extended Abstracts, 2006)

Snapshots from a study of context photography. - Maria Håkansson; Sara Ljungblad; Lalya Gaye; Lars Erik Holmquist (CHI Extended Abstracts, 2006)

Mobile Music Technology: Report on an Emerging Community. - Lalya Gaye; Lars Erik Holmquist; Frauke Behrendt; Atau Tanaka (NIME, 2006)

More than meets the eye: an exploratory study of context photography. - Maria Håkansson; Lalya Gaye; Sara Ljungblad; Lars Erik Holmquist (NordiCHI, 2006)

Bringing context to the foreground: designing for creative engagement in a novel still camera application. - Maria Håkansson; Lalya Gaye (Conference on Designing Interactive Systems, 2008)

Social inclusion through the digital economy: digital creative engagement and youth-led innovation. - Lalya Gaye; Atau Tanaka; Ranald Richardson; Kazuhiro Jo (IDC, 2010)

Co-production and Co-creation: Creative Practice in Social Inclusion. - Atau Tanaka; Lalya Gaye; Ranald Richardson (ECS, 2010)

Beyond participation: empowerment, control and ownership in youth-led collaborative design. - Lalya Gaye; Atau Tanaka (Creativity & Cognition, 2011)

The user in flux: bringing HCI and digital arts together to interrogate shifting roles in interactive media. - Tuck Wah Leong; Lalya Gaye; Atau Tanaka; Robyn Taylor; Peter C. Wright (CHI Extended Abstracts, 2011)

Plastic is fantastic!: experimenting with the building affordances of fuse beads in physical computing. - Lalya Gaye; Peter C. Wright (UbiComp, 2012)