Embodied Interactions for Novel Immersive Presentational Experiences. - Fabrice Matulic; Lars Engeln; Christoph Träger; Raimund Dachselt (CHI Extended Abstracts, 2016)

AudioFlux: A Proposal for interactive Visual Audio Manipulation. - Lars Engeln; Rainer Groh 001 (MuC (Workshopband), 2017)

Immersive VisualAudioDesign: Spectral Editing in VR. - Lars Engeln; Natalie Hube; Rainer Groh 001 (Audio Mostly Conference, 2018)

VirtEx: Eine Ontologie-basierte Virtuelle Ausstellungen. - Lars Engeln; Rainer Groh 001 (MuC, 2018)

Interaktive Visualisierung multipler Handlungsstränge für Virtuelle Ausstellungen durch Onthologien. - Lars Engeln; Rainer Groh 001 (MuC (Workshopband), 2018)

Multimodale Unterstützungssysteme für Leistungssport im Taktilen Internet. - Esther Lapczyna; Lars Engeln; Jens Krzywinski; Rainer Groh 001 (MuC (Workshopband), 2018)

Multi-Touch Enhanced Visual Audio-Morphing. - Lars Engeln; Dietrich Kammer; Leon Brandt; Rainer Groh 001 (NIME, 2018)

CoHEARence: a qualitive User-(Pre-)Test on Resynthesized Shapes for coherent visual Sound Design. - Lars Engeln; Rainer Groh 001 (Audio Mostly Conference, 2019)

Spectral Size Does Matter. - Lars Engeln (MuC (Workshopband), 2019)

The Earconizer - A Tool for constructing hierarchical Earcons. - Lars Engeln; Maximilian Hanke; Toni Auerswald; Felix Kallenbach; Rainer Groh 001 (MuC (Workshopband), 2019)

The Effect of Elastic Feedback on the Perceived User Experience and Presence of Travel Methods in Immersive Environments. - Tobias Günther; Lars Engeln; Sally J. Busch; Rainer Groh 001 (VR, 2019)

Comparing Methods for Mapping Facial Expressions to Enhance Immersive Collaboration with Signs of Emotion. - Natalie Hube; Oliver Lenz; Lars Engeln; Rainer Groh 001; Michael Sedlmair (ISMAR Adjunct, 2020)

Similarity Analysis of Visual Sketch-based Search for Sounds. - Lars Engeln; Nhat Long Le; Matthew McGinity; Rainer Groh 001 (Audio Mostly Conference, 2021)

CoHEARence of audible shapes - a qualitative user study for coherent visual audio design with resynthesized shapes. - Lars Engeln; Rainer Groh 001 (Pers. Ubiquitous Comput., 2021)

Sparkle Glyphs: A Glyph Design for the Analysis of Temporal Multivariate Audio Features. - Mandy Keck; Lars Engeln (AVI, 2022)

Creative Sound Modeling with Signed Distance Fields. - Tendsin Mende; Lars Engeln; Matthew McGinity; Rainer Groh 001 (MuC (Workshopband), 2022)

Innovative Computerbasierte Musikinterfaces (ICMI). - Cornelius Pöpel; Holger Reckter; Aristotelis Hadjakos; Axel Berndt; Sebastian Trump; Norbert Schnell; Lars Engeln; Egbert Jürgens (MuC (Workshopband), 2022)

GranularSpectrals - Spectral manipulation for Advanced Granular Synthesis. - Fabian Töpfer; Lars Engeln; Rainer Groh 001 (MuC (Workshopband), 2022)

Die Verbildlichung von Klangstrukturen im Kontext der Entwicklung von Werkzeugen für die Medienproduktion. - Lars Engeln (2023)

Mixed reality strategies for piano education. - Vivienne Amm; Krishnan Chandran; Lars Engeln; Matthew McGinity (Frontiers Virtual Real., 2024)

Immersive in Situ Visualizations for Monitoring Architectural-Scale Multiuser MR Experiences. - Zhongyuan Yu; Daniel Zeidler; Krishnan Chandran; Lars Engeln; Kelsang Mende; Matthew McGinity (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2025)