Using serious games in computer science education. - Lasse Hakulinen (Koli Calling, 2011)

Card games for teaching data structures and algorithms. - Lasse Hakulinen (Koli Calling, 2011)

DSAsketch: data structures and algorithms drawing game. - Lasse Hakulinen (Koli Calling, 2012)

Educational Accelerometer Games for Computer Science. - Ville Karavirta; Lasse Hakulinen (mLearn, 2012)

Alternate reality games for computer science education. - Lasse Hakulinen (Koli Calling, 2013)

Empirical Study on the Effect of Achievement Badges in TRAKLA2 Online Learning Environment. - Lasse Hakulinen; Tapio Auvinen; Ari Korhonen (LaTiCE, 2013)

QR code programming tasks with automated assessment. - Lasse Hakulinen; Lauri Malmi (ITiCSE, 2014)

Software Architectures for Implementing Achievement Badges - Practical Experiences. - Lassi Haaranen; Lasse Hakulinen; Petri Ihantola; Ari Korhonen (LaTiCE, 2014)

The Effect of Gamification on Students with Different Achievement Goal Orientations. - Lasse Hakulinen; Tapio Auvinen (LaTiCE, 2014)

How (not) to introduce badges to online exercises. - Lassi Haaranen; Petri Ihantola; Lasse Hakulinen; Ari Korhonen (SIGCSE, 2014)

The Effect of Achievement Badges on Students' Behavior: An Empirical Study in a University-Level Computer Science Course. - Lasse Hakulinen; Tapio Auvinen; Ari Korhonen (Int. J. Emerg. Technol. Learn., 2015)

Increasing Students' Awareness of Their Behavior in Online Learning Environments with Visualizations and Achievement Badges. - Tapio Auvinen; Lasse Hakulinen; Lauri Malmi (IEEE Trans. Learn. Technol., 2015)