Power and control of games: children as the actors of game cultures. - Laura Ermi; Frans Mäyrä (DiGRA Conference, 2003)

A case study in pervasive game design: the songs of north. - Petri Lankoski; Satu Heliö; Jani Nummela; Jussi Lahti; Frans Mäyrä; Laura Ermi (NordiCHI, 2004)

Designing sound for a pervasive mobile game. - Inger Ekman; Laura Ermi; Jussi Lahti; Jani Nummela; Petri Lankoski; Frans Mäyrä (Advances in Computer Entertainment Technology, 2005)

Challenges for pervasive mobile game design: examining players' emotional responses. - Laura Ermi; Frans Mäyrä (Advances in Computer Entertainment Technology, 2005)

Fundamental Components of the Gameplay Experience: Analysing Immersion. - Laura Ermi; Frans Mäyrä (DiGRA Conference, 2005)

Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design. - Laura Ermi; Frans Mäyrä (Game Stud., 2005)