A systematic evaluation of game elements effects on students' motivation. - Rui Leitão; Martin Maguire 001; Sarah Turner; Laura Guimarães (Educ. Inf. Technol., 2022)

An augmented reality board game to work ocean literacy dimensions. - Rui Leitão; Shige Yao; Laura Guimarães (Educ. Inf. Technol., 2025)